League of Legends tests automated punishments for bad player behavior

    
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Getting on top of bad player behavior in League of Legends may be an impossible job — for mere people, that is. But what if you could create an automated system that could be the judge, jury, and executioner of naughty acts?

That’s exactly what’s being tested right now on the North American servers. The new system will receive player reports of bad behavior, attempt to verify the offense, and deliver an appropriate punishment (temporary or permanent bans) within minutes of the submission.

“When negative behavior occurs, we know that the faster a player receives feedback, the better their chances of reforming,” Riot Games reasoned. The studio said that it will have a team to monitor the first few thousand cases and has plans to expand the system to include positive rewards in the future as well as follow-up notifications to those affected.

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LilyCheng
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LilyCheng

Werewolf Finds Dragon Are you talking about the latest H1Z1 fiasco? Last I checked Smedley did not name anyone, they gave the cheaters the opportunity to apologize publically, I fail to see how that is naming and shaming if said player voluntarily puts up a video themself?

Werewolf Finds Dragon
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Werewolf Finds Dragon

Unless they’ve coded it well, I can see situations where this is going to get gamed, a lot. People will figure out how to make a person look guilty to get them banned. Basically: False positives. This is why I dislike the automation of this sort of thing, but at least they’re not doing anything as crazy as Smedley would.
Flawed technology is easy to forgive, public naming and shaming is not. Still, it’s going to be interesting seeing how people do manage to game this. Because they will, oh, they will. Human nature and technology not being perfect guarantees it.

ArbsX
Guest
ArbsX

blast tyrant ok Skynet, will you kill that virus for me?

Giggilybits
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Giggilybits

As long as your not banned for NOT being as good as someone who sits on their computer all day and plays LOL then im ok with it. If any of these type of games need a banhammer its Heroes of Newerth. The people in that game are about the most toxic ive ever seen out of any community.

Valkyriez
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Valkyriez

MOBA communities aren’t even really that toxic or anymore toxic then the MMORPG community, it’s a myth that just keeps getting perpetuated out there.
Play a battleground in WoW, now there is a toxic community.

Giggilybits
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Giggilybits

Perfect Hero  Do you mean your internet friends?

Ceder
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Ceder

Sounds like another griefer’s tool to me. Should go over swimmingly.

Perfect Hero
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Perfect Hero

I’d be happy if LoL and every other dota clone would just shut down. These games quickly destroy friendships in my experience. One player in a group excels at the game leaving his friends behind. Suddenly he can’t play with friends anymore because it will hurt his ranking and it only gets worse from there.

Greaterdivinity
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Greaterdivinity

Skyewauker I’m inherently skeptical of automated systems like this since I’ve seen them abused/exploited in the past. If it ends up working well, fantastic! But I’ll wait to see how it works before really accepting it.

Skyewauker
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Skyewauker

Greaterdivinity I dunno why.  What normally takes weeks for asshats to be banned is now taking minutes.  They send out a player “report card” as well, showing everything they said that game.  From what I’ve seen, its extremely effective so far.  Just go to /r/LeagueofLegends and you will see posts with images of these reports.  I havent seen false positives yet.