Bethesda touts Elder Scrolls Online as ‘a full-fledged virtual world’

    
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Are you on the fence about checking out The Elder Scrolls Online? If so, a new post on the official Bethesda blog might be worth reading. Or it might be marketing hype. Or both, you decide!

In any case, it’s basically a top seven list of things you need to know about ESO, including the fact that the game is “a trip back in time” as well as “a full-fledged virtual world, loaded with stuff to do, places to see, people to meet, and nasty beasties to slay with gleeful abandon.”

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Smiggins
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Smiggins

No way! Wildstar is the true virtual world!!!

Craywulf
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Craywulf

Translation….”we are drinking kool-aid, come join us please!”

groo the wanderer
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groo the wanderer

I like the game but it is not a full fledged virtual world . It is a linear theme park mmo .

CistaCista
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CistaCista

It’s a virtual world when I can virtually live in it, i.e slap a house on the edge of the forest in the open world.

mysecretid
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mysecretid

karmamule 
Thanks for this. 
When I made my original, intended-to-be-humorous post in this thread about “you can’t expect eggs from a giraffe by calling it a chicken”, this was what I was alluding to …

I felt that the marketers were using the very broad applications (plural) that we see used for the term “virtual world” in order to imply that Elder Scrolls Online (a game I actually like for what it is, I say again) encompasses a whole slew of gameplay qualities and/or features which it doesn’t actually possess at this time.

I appreciate the clarity you’ve brought to the increasingly muddied waters of this discussion.

Cheers,

BenceKemence
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BenceKemence

This one is an N+1 average themepark MMO.

mmonerd
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mmonerd

Its a GREAT game but a virtual world ! isn’t that too far fetch ? This type of marketing can backfire every easily.

Robert80
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Robert80

They have a lot of improvements made, but it is still a themepark, and has the same feeling of static for most of the game that any other themepark has.  The world is virtual, but it isn’t all that exciting to say so.  For crying out loud Might and Magic 1, of the original Final Fantasy were virtual worlds. This is a huge fail in advertising (much as I do enjoy some playtime.)  I do not like the useless term slinging to try to hype things.
  Since when have Ayleid ruins offered competitive gear???  The stuff you get out of them is solid for deconstructing, researching, or selling, but not much else!  I don’t think there is a single point where you just go into ruins like that and get really great gear.  Just doesn’t really happen.
 
  They really should stick to what the game actually is, rather than trying to hype what it is not.  This is not right, just as much as I defend actions elsewhere that are justified, I must oppose this.  Very poorly done.

milosanx
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milosanx

Hey, I like ESO, but there is no virtual world here.

Virtual World – Things live, grow and then die. World is changeable eg digging and mining. The world is persistent.

Virtual world – basically a sim of real life but in any time and genre. 

That the way I see it.

All I can say is —Wurm Online.

Actintous
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Actintous

goldstariv I agree with everything you say here. I came into TESO a few weeks back after that return deal they had and the game has improved heaps over what I remember a year ago. It is very pretty and I like the many dungeons. 

Even though I see people around all the time, and often help out with bosses or whatever if someone doing same event (similar to GW2, I am basically playing it as a single player game. Am in no hurry to get to “max-level”.

The fact that NPCs don’t change their behaviour based on day/night etc (as they do in Skyrim) is a bit immersion-breaking. They have done a really good job with the flavour text. Quests are also more “on-rails” (although I like just wandering around and exploring). I like the crafting now although only having food OR drink buffs seems silly.

I would be surprised if they didn’t introduce some sort of (instanced) housing.