See Overwatch’s Reaper in all of his dark, billowing action

    
22
Gothier than thou.

Reaper’s life in Overwatch is pretty difficult. His whole schtick is being dark and mysterious and wraithly and so forth, but that can’t work well for him when, say, he just needs to stop at a fast food joint and pick up some burgers because he’s hungry. Or when all he wants to do is just kick back and watch a comedy movie. Being that creepy all the time takes a lot of energy. But the newest gameplay video for him isn’t focused on him as he’s trying to shop for swimsuits in Target; it’s about how he shoots people on the battlefield.

While he has some range, Reaper is indisputably a close-range fighter with his twin shotguns; the upside is that those shotguns pack a lot of force. Swapping into a wraith form and using a short-range teleport allows him to close and create distance as needed, while his ultimate ability explodes outward with damage for all nearby enemies. But don’t take our word for it; check it out in the video just below.

Source: YouTube
newest oldest most liked
Subscribe to:
CazCore
Guest
CazCore

eLdritchMD did you forget this is a piece of Titan?

eLdritchMD
Guest
eLdritchMD

well they still won’t do adequate FOVs so – nope.

and I still don’t think this is massivelyop worthy… it’s just a random team shooter it has nothing to do with MMOs or mobas or even the “not so massively” category… It’s only reason for being here is that it’s made by a company that also does an MMORPG and a moba…

I don’t mind all the persistent account lobby stuff like world of tanks or heroes & generals, that counts just as much as LoL… but this? why not cover CS:GO while you’re at it?

eLdritchMD
Guest
eLdritchMD

Werewolf Finds Dragon “I can’t say I’m interested in Overwatch, either. Objectification, homogeneity, rip off characters, the usual Blizzard stuff, honestly.”

How can there be homogeneity when no two characters look the same? ripped off from what?

“That’s why I’m not a fan of Blizzard, really. They tend to do very safe, very objectified, highly referential things. It appeals to the more GamerGate type that that’s stuck in a rut and believes that gaming should never change. It should always be safe, familiar, what they want, and it should always feature objectified women. Aside from the wholebrainwashing angle, there’s always been multiple things about Blizzard that’s skeeved me the heck out.”

Whatever your issues with gamergate aside… brainwashing? …talk about paranoid delusions :P

“Overwatch is another example of it. It’s… a sociopathic view of humanity, almost. I think that’s the vibe I’m subconsciously getting from it. It’s people making games about humans that don’t quite understand how people are, only how they work. There’s a distinct Uncanny Valley aspect that doesn’t quite see people as people, let alone individuals. They’re all one dimensional tropes rather than having any traits of their own to flesh them out, and that bothers me.”

Well and because that’s the vibe you are subconsciously getting from it, it’s pretty likely that you’re projecting your own issues and insecurities into it. It’s not really a game “about” humans (disregarding the fact that there’s robots and talking gorillas and such) as humans don’t tend to kill eachother in arenas for points…. it’s a game and I find it quite worrying that you seem to lack the capability of distinguishing between fantasy and reality…

“As a disabled person, I’ve seen the worst of it, and I know how to recognise it.”

Why do you feel the need to mention this all the time? Would you like everyone to treat you differently because of this label that you stamp yourself with?  Cause I sure as hell won’t. Treating everyone the same is kind of a hardwired thing I do. ;)

Aglethe
Guest
Aglethe

Nreff Aglethe ckriley
Ah, I only played a little TF2 early on in the orange box days. From what I recall the medic was pretty much the only one with a charge up style ult at the time, and there weren’t any teleports to speak of. And most of the abilities were set up more like fps gadgets rather than the strict 1,2,3,ultimate4 of a MOBA. 
I guess it’s changed some, or maybe I’m just misremembering things. I only played long enough to decide that it wasn’t really my cup of tea, so that could be it I suppose.

Dresla
Guest
Dresla

Nreff Dresla And I agree, I just feel that Overwatch and especially Hearthstone fall a bit far from the tree. I would not mind seeing some coverage of MMO/RPG related games… just not the same select two.

Dresla
Guest
Dresla

Nreff Sure, but games such as Pillars of Eternity, Divinity: Original Sin and Age of Wonders 3 contain much of the RPG elements while missing the massive multiplayer part, and Massively usually do not cover them. Overwatch and Hearthstone (which are covered on Massively) are arguably less related to your meat-and-potato MMO in a gameplay sense.

Tamanous
Guest
Tamanous

Bannex19 I would love to know when Bliz ever was an innovator. They are world renowned for being the ultimate rip off company who gets away with it because they actually take the time and money to make a superior product. I’m not bashing them because if you do something you may as well be the best at it. That however never has included being an innovator other than mastering the implementation and execution of copying trends.

Aglethe
Guest
Aglethe

ckriley
That’s kind of how I see it yeah, like Wildstar and TF2 had a baby with MOBA style character mechanics/powers.

Tamanous
Guest
Tamanous

Werewolf Finds Dragon That is some cartoony shit.

ckriley
Guest
ckriley

This game looks just like WildStar graphically. I expect to read the exact same comments about how cartoonish and silly it looks just like WS did. I mean, I’ll be reading those same comments, right?