Defiance devs on the next season and the future of the game

    
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Wub wub wub wub.

The third season of the show Defiance starts up on June 12th, which is likely of particular interest to fans of Defiance the game. Sure, the two don’t always directly correspond, but there’s a connection between them – that was one of the big selling points of the game when it first launched, after all.

Now that the show is running to its third season, we sent a few questions off for producer Carble Cheung to see how the game is adapting to the changes on the series, how the integration has worked, and what adjustments are planned for players in the future. Jump on past the break for the answers.

Massively Overpowered: With the show entering its third season how has the synergy between the show and the game worked out? Or has that angle largely been dropped for the time being?

Producer Carble Cheung: It’s worked out well through two seasons, with the overarching plot of Defiance developing in-sync across the game and the show. We had a player’s actual character move from the game to the show last season, and of course Nolan, Stahma, and many more characters have come to the game chasing more (and less!) noble pursuits on the New Frontier.

The shared universe has brought fans together, and it’s great to work on content that combines the story and character work that Syfy is doing with the gameplay, progression, and so, so many guns we use to make things go boom. When the Tarr family smuggles weapons our way, you might not notice that they’re packaging up rare-drops in the show, but ark hunters do! Obviously, we can’t wait to keep experimenting in the seasons to come.

What’s the next big target for the game after Alcatraz?

CC: We’ll be expanding the Expeditions that released with Alcatraz. A Dark Matter Expedition into uncharted environs is scheduled for July, and we might have leaked info about roaming bosses and PvP improvements on a recent Defiance Twitch stream. Oops!

You can't go to Defiance when playing Defiance.

Adding in Alcatraz as a central hub is nice; are there plans for more social features added into the game?

CC: The community has been asking for new activities including Expeditions for Clan progression and improved chat visuals, so those might be first on the list to add. Beyond that we’re looking at doing private co-op instances for some of the larger battles in the game.

How have players responded to the game’s most recent update?

CC: Positively! Expeditions are rolling out well-received group content as well as Cyber Rigs & Cyber Chip rewards – items that you link up to your neural network and kit out to provide a range of augmented abilities. We’re getting good feedback to address, too – ways to improve on Expeditions and loot progression, including more traditional (MMORPG-like) rare drops from specific bosses.

Which weapons does the team feel are in a good place? Are there any weapons that really seem to be lagging behind in popularity or utility?

CC: Jackpot weapons have been well received, and SMGs are sitting at a pretty good spot. At the same time, Blast Rifles might be a touch on the high side, and the community hasn’t been up on the BMG for a while, so we’ll be looking under the hood there soon. Of course, we’re paying attention to which weapons are more commonly used than the others and playing with all types ourselves on live servers to help get a feel for where we’re at. Let us know if you’d like to see one get some love!

Thanks for your time.

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teppic
Guest
teppic

Estranged It was a bold move, shame they didn’t actually do it.

SwobyJ
Guest
SwobyJ

Nreff Joss can kiss my ass. Hope the Russos turn that position around.

ArbsX
Guest
ArbsX

teppic oh Trion Worlds the company that makes EA not seem so bad.

Wasteland_Courier
Guest
Wasteland_Courier

I wouldn’t say players responded to Expeditions positively. It was basically their attempt at incorporating an energy gate into the game, and it’s had all kinds of nasty repercussions so far. The base game is still loads of fun and they’re constantly smashing bugs to make the events more stable, but the Alcatraz update was probably the most divisive addition to the game so far, and I’ve been playing since the beta. (A lot less since then, unfortunately.)

Wasteland_Courier
Guest
Wasteland_Courier

squidgod2000 That’s me, I play the game and watch the show religiously, and I didn’t even notice when that character made her appearance. She didn’t even have any speaking lines, if I remember correctly.

I’m never sure who’s dropping the ball, Trion or Syfy… or both. When it’s Trion’s turn to host a crossover, they do the barebones stuff. Have a character from the show make an appearance or something. When it’s Syfy’s turn, they mess it up. They had a character from the game show up, and he looked nothing like he did in the game. And the one shot they had of the Golden Gate Bridge showed it intact, whereas in the game it’s in pieces.

I hope they get their act together for Season 3, because there’s all kinds of potential there. The game and show are fun, but the few times where they have to meet in the middle, it gets all screwy.

jonny_sage
Guest
jonny_sage

Nreff Hes not dead, hes just on vacation. In Tahiti.

Sorenthaz
Guest
Sorenthaz

Guess I should watch the Season 2 finale soon.

A_Dad Supreme
Guest
A_Dad Supreme

hardy83  “I can’t imagine how hard it must have been to make an overworld MMO on a system with 512MB of RAM.”
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To be fair, Trion had $70 million to build it with, Dodge Automobile integration and Axe body spray as part of a $150 project.

SyFy’s Defiance television show and Trion World’s online game are in the home stretch after five years

karmamule
Guest
karmamule

squidgod2000 I wasn’t aware of that. What a shame.  They really had an opportunity hear to stir up more interest.  No better way to do a death-dance all over anyone taking this seriously than make it something as ridiculously superficial as this.

teppic
Guest
teppic

Spacejesus3k teppic Well, it seems to be Trion’s modus operandi for sure.