Tree of Life persecutes thieves and stymies griefers

    
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Since landing on Steam early access last week, Tree of Life has been patching frequently and furiously. The team is not only working on the underlying hardware but also adding several features to make players feel safe and secure in this sandbox.

Now players can lock up their goods in an effort to thwart robbers. And if those thieves abscond with hard-earned materials? Why, they’ll find themselves branded a criminal (apparently, stealing didn’t trigger this before now). The team also fixed a bug that allowed the worst of the worst evil players to shed their criminal status by being bad for 600 hours.

Other changes that have arrived include improved walls to shut out griefers and a nerf to the destructive efforts of the wildlife.

Source: Steam #1, #2, #3. Thanks to Sorenthaz for the tip!
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