Cryptic introduces the Neverwinter Combat League

    
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Neverwinter’s getting serious about its competitive game, as the title is launching new PvP seasons for player rewards and glory.

The Neverwinter Combat League challenges players to compete for rankings in the game’s different PvP modes during timed seasons. It is currently in its first pre-season period that will run from now through July 11th. During this period, players can brush up on their PvP skills and even earn an armored bulette mount or some epic-quality armor.

There’s a FAQ to address some of the nitty-gritty details about the NCL including eligibility, rewards, and regional access. Currently the league is only for the game’s PC population, although Cryptic said that it might come to the Xbox One in the future.

Source: Intro, FAQ, rewards
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teppic
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teppic

Radfist teppic Well, I haven’t got to the end game yet but I’m level 69 so it’s not far away. So far I’ve had loads of fun, and have happily ignored the cash shop. Just playing the game normally has given enough AD to get by — dailies and bonus hours, crafting stuff and selling on AH etc. I might change my mind at 70, but that doesn’t take away the good time I’ve had. PvP is the poorest part of the game.

Radfist
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Radfist

teppic  It totally deserves the bad reputation.  The ‘end game’ of Neverwinter is the perfect example of how not to do F2P.  Which is a shame because like you said, the game is actually fun while levelling and doing foundry quests.

FeveredDreamer
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FeveredDreamer

teppic Agreed on both subjects.  The amount of bad rep Neverwinter has (particularly over P2W) is ridiculous, but its PvP has really never been anything to write home about.  Fun for sure but super unbalanced and not well structured.

mysecretid
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mysecretid

BKone Midgetsnowman 
Yeah, it feeels very cynical of them. They think we don’t notice that this is a form of monetization scheme?
For the record, I have _no_ problem spending money on games I enjoy (devs need to eat too), but I really hate it when the marketing weasels try to sneak in additional monetization, like they think we’re all so stupid, no one will notice what they’re doing.
People leave to play other games, less skeevy, and then they claim it’s because “the online game fad is dying”.

By contrast, Marvel Heroes (for one example) is very transparent about how they make money from players, and I throw money at them semi-regularly, because I never feel like someone is trying to trick or coerce me into spending money.
My opinions only, of course,

Llokki
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Llokki

*facepalm*

teppic
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teppic

Midgetsnowman You get tokens from the league too, and the tokens carry over. I guess the mount is there for the hard core / slightly insane pay to win people who will put in full time work to get it.

teppic
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teppic

Neverwinter’s a fun game and doesn’t deserve much of its bad reputation.
That being said, PvP is a bit of a mess. There’s very little balance, and the matching seems entirely random. It’s also where pay to win certainly comes in, and with such small teams (5v5) anyone playing a weaker class without amazing gear is likely to be one shotted all the time.

BKone
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BKone

Midgetsnowman heh, that was my initial thoughts, too. You don’t necessarily have to pay them money, but one has a great deal of grinding ahead if wants to be competitive.

Radfist
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Radfist

P2W league.

digi_owl
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digi_owl

Ugh, as if the game was not already a mess after MOD6.

Now they want to turn it into an esport.

Already got enough of that crap over at GW2…