The Daily Grind: Do you like mobile gaming?

    
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oh gosh

I feel like the odd man out when it comes to mobile (or more specifically for MassivelyOP’s purposes, mobile MMOs). Everyone I know seems to love staring at tiny screens during commutes and smudging them to death while fumbling about with the latest in ham-fisted, view-obscuring touch controls.

Me, I prefer to sit in my overstuffed easy chair in front of a 60-inch TV with a controller in my hands, or in my other overstuffed easy chair in front of a triple monitor setup and surrounded by HOTAS stuff, big sound, and all the rest of the bells and whistles. There’s simply no comparison between real gaming and mobile gaming in my opinion. If I can borrow a line from Chris Roberts: “Sure I can watch The Dark Knight on my iPhone, but why would I want to?”

What about you, MOP readers? Are you all aboard the mobile gaming train? What am I missing?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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AGx
Guest
AGx

I still find it hard to consider mobile gaming “gaming”. Sure, they have the hardware to compete with older consoles but it’s the content that’s lacking. I don’t much differentiate the current ‘gaming’ scene on mobile from what we had back when the best you could get was Snake, Pong, or if you were sporting something top of the line, Solitaire. You pull these things out when you have nothing better to do and you want to kill some time. This is entirely different than console or PC gaming where most people literally set time aside to spend hours doing it. With the exception of those “games” that punish you for not checking in (which technically makes them more of a chore than a game) I don’t know anyone who sets time aside to play, say, Angry birds. The closest exception might be ports of console games like the Final Fantasy games.

Still, I’d like to like mobile gaming but the touchscreen experience is usually terrible which is why you largely get time wasters rather than real, good games. I mean, JRPGs are perfect for mobile and yet there are very very few good ones that exist (that aren’t ports).

ZenDadaist
Guest
ZenDadaist

Not really, no. The style of game on mobile devices isn’t something I particularly enjoy. There’s been at most one or two tops that I had fun with – most notably the Anomaly Earth tower attack games and ye olde original Alchemy game and a few of the spin offs. Otherwise if I’m out of the house it’s my 3DS if I want to play something, though usually i’m doing internet things on my smartphone unless there is no data conneciotn or wifi.

And don’t get me started on the mobile microtransaction games. Greatest business model evil in gaming! :p

MewmewGirl
Guest
MewmewGirl

“There’s simply no comparison between real gaming and mobile gaming”

Sorry but Mobile gaming *IS* real gaming.  That’s great that you love your big giant bells & whistles setup you have there, but just because it’s on a bigger screen and you have loud blaring music doesn’t mean it’s a better gaming experience.  

Most people that enjoy mobile gaming do so because so many of the games have been boiled down to the pure fun that lies within.  You’re right, you aren’t distracted by giant booming music and huge screens.  The games on mobile draw you in through addicting gameplay instead.

The games feel much more intimate as well.  Instead of some big overblown over budget bloatware game, you get a much more personal experience.  You’re touching the window into the other world, holding it in your hands rather than sitting back across the room.  This is your own device, personal and private and the games seem to connect with you on a different level because of that.  You can game anywhere at any time.  You don’t have to be there settled down for a gaming session.  In the same way that console people felt their experience was much faster than a PC gaming experience in the past, the mobile experience now is the new fast and easy way to quickly get your game on.  Couch gaming has become more cumbersome and drawn out.

Really I still like console gaming, and PC gaming too.  I just take issue with you making as if mobile gaming isn’t “real” gaming.  Speaking of consoles vs. PC, that’s the same thing PC people say about console gaming quite often, and it’s just as ignorant when said about mobile gaming as it is when said about console gaming.

Touch controls aren’t “view obscuring” when done correctly.  A lot of games do them extremely well and make you feel as if you’re really touching the world you’re playing with.  

Just because you don’t understand it, doesn’t mean you have to insult it or feel threatened by it.

DPandaren
Guest
DPandaren

Pokemon is my addiction. So I don’t really play many games on my phone besides a few here and there. Like that newish Steven Universe game that’s actually really good. 

Like, holy crap it’s a little bit too good to be on a phone.

Ravv
Guest
Ravv

Nope. I feel exactly how you do. My phone is a phone and nothing more. So much time and effort is wasted on mobile gaming. :P

Werewolf Finds Dragon
Guest
Werewolf Finds Dragon

That very much depends on what you mean.
If you’re talking about mobile devices, such as phones and tablets, then not at all. The reason being is that they simply don’t have enough storage for storytelling, and that means that people have largely given up on the offer. There are a few mutants, but compared to how many more better titles I have available to me on other platforms? Not so much. And even when there is something, it’s usually a bad port of a PC game that either a.) I’m not interested in, or b.) I’ve played enough to be tired of it. So no, I don’t see any appeal there whatsoever.
I did play Loop on it for a bit, but then I ended up playing Loop more on the PC, so what does that tell you? I just find a laptop to be much more comfortable, really. So a mobile device doesn’t even have that going for it (I find them unwieldy). Largely, I just use them for Skype or a bit of couch comfort programme watching. I don’t even enjoy them for browsing.
Now, the 3DS and the Vita? That’s a different story! Those devices have enough storage capacity to make storytelling worthwhile, and there are plenty of games on those devices with stories original enough to be worth enjoying. So there you go, I suppose.

SallyBowls1
Guest
SallyBowls1

In addition to The Elder Scrolls Legends, there was a separate press conference for the Fallout 4 mobile game. Of course the one of most interest to me was the new Star Wars mobile just announced, too briefly,  at the EA E3 press conference. From the EA press conference, they described mobile as the largest gaming platform, said they do 715 million downloads a year from 235 countries. Their statistic was that already this year players have spent 400,000 years in EA mobile games. Good for EA; but vaguely disquieting.

Re the EA press conference, I wonder if MMOs will ever do GameFaceHD?

TarAndfeathers
Guest
TarAndfeathers

NOPE

mbbrazen
Guest
mbbrazen

Naught was the only mobile game that even had a remote chance with me. In general I cannot stay interested in a mobile game Have tried many….if I have enough time to play a game then give me my PC and let me really play (and be able to see what I am playing!)

mbbrazen
Guest
mbbrazen

melissamcdon It is a little arrogant to assume people are speaking out of ignorance. I have a bunch of mobile games on my phone and tablet and was an early adopter of Pocket Legends, a mobile MMO.  Those games hold my attention for about 15 minutes. If I am sitting down longer than that, put me by my PC so I can get some gaming in that will be satisfying. I am a frequent air traveler, and spend more time than I would like in airports, but when 15 minutes comes, the mobile game is going off and I’m hunting for a newspaper or some work in my briefcase. Not excited about the mobile stuff.