Blizzard highlights WoW’s Black Morass for timewalking

    
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World of Warcraft’s 6.2 patch features a series of seven different weekend events, two of which will make timewalking dungeons available to characters at level 71 (for Outland dungeons) and 81 (Northrend dungeons).

Timewalking scales your power and gear “down to a fraction of what they normally are,” Blizzard says in its announcement post, so it’s best to come prepared. One way to do that is to study the tips, the boss info, and the dungeon map for Outland’s Black Morass that is linked below.

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chriskovo
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chriskovo

Ceder chriskovo  a month is to long when its been out fo the game for half a year. Rep grinds are for maybe interesting items that are for show not for basic components of the game.

Ceder
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Ceder

chriskovo  Its actually pretty easy to get 90% of it pretty fast.  The questing for the loremaster isn’t that bad.  The assaults are super easy given that you can purchase the quests for all of them for 200 resources a pop.  etc etc.  That just leaves the 3 reps to revered in tanaan and seemingly that’ll take 3-4 weeks. 

Then once done on one toon, all toons on the account have it unlocked. I’d say that’s not really that bad since previous expacts each toon had to spend gold for the flying which can add up for some.  This way you actually can make gold while doing the reqs :P

chriskovo
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chriskovo

Better title would Blizzard doesn’t give a crap about its playerbase with its crappy requirements for flying.

jackofrost
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jackofrost

My stats in wow were already scaled “down to a fraction of what they normally are”… it was called the item squish. Just one more TOTALLY AWESOME thing WoD brought us…

Rohirrim
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Rohirrim

The worst investment in nostalgia is to bring a dumbed down content of the past to your current playerbase and with your curent features (lfg, croo-realm, etc). 
Just open legacy servers as many old games are doing down and let people (those that do genuinely like the old version of the game) to play there.

Zuji
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Zuji

rottenrotny Especially if someone came too close to Medivh *again* before the wildlife had been cleared…. And the fun healing there will all those effing trees blocking LoS, ugh.

Zuji
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Zuji

Greaterdivinity Dope_Danny Yes, imagine the blood bath if they’d taken Shattered Halls…

Tethyss
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Tethyss

rottenrotny But BM became easy, you just needed enough dps.  AOE was the way to go.  All the fights were predictable.  It was a skinners paradise to boot.  It had some decent drops and part of the ‘unlocking’ dungeons chain.  But people liked it too.

Kara was always fun to me — challenging at first, then became a good social medium and a group/guild bonding experience.  Once mastered you could bring newbies and gear them up.  It had shortcuts you could use to break it up over several nights if you wanted.  I thought it was a well designed instance.

I think Blizzard is trying to recognize people gravitated toward certain encounters for the fun factor.  This scale down allows that without having to introduce a progression server.

TierlessTime
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TierlessTime

Morass, more like (puts on sunglasses) molasses. Ha.

BrianSleider
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BrianSleider

Cool another instance that was quite hard when current that will be dumbed down to a shade of its former self.