Anarchy Online’s long-awaited engine upgrade looks to be coming soon

    
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“You’ve waited, it’s coming. In this year of 29489 on Rubi-Ka, you will see it,” Anarchy Online’s Twitter feed trumpeted today.

We’ll see what? You don’t mean… you can’t mean… the new graphics engine? That mythical beast of legend, widely discussed but rarely seen and usually dismissed as a fairy tale? It looks like this is the case, especially now that Funcom is allowing players to download an executable with the new engine in it on the test server.

“This is still a work in progress, but we intend to open this up to a much wider audience soon,” Funcom posted. “Brace for impact.”

The updated graphics engine has been in the works for years now, promising to give a massive visual overhaul to the 2001-era title. Funcom also said that it’s starting preparations for the 2015 anniversary event.

Source: Patch notes, Twitter. Thanks to Nordavind, ZenDadaist, and digital soul for the tip!
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Lord Zorvan
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Lord Zorvan

dellis78741 23GBs for some shadows. Typical Funcom efficiency right there.

dellis78741
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dellis78741

Looks like the Engine is arriving on Live tomorrow, the 25th of June.
http://forums.anarchy-online.com/showthread.php?614463-Server-Update-June-25th-2015

Lord Zorvan
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Lord Zorvan

ogged451 Lord Zorvan Little or no progress has been the entire span of the “new” engine (psst it’s not really new either ). First they were going to build an actual new engine, scrapped trying after 2 years. Decided to use OGRE engine instead. Scrapped that after another 2 years. Finally decided to just “upgrade” the Dreamworld engine AO already runs on, still takes them 4 years more to get it on test even though they’d already “upgraded” Dreamworld twice before ( for AoC then TSW ).
In fact, anyone who has actually played AO from the beginning until now knows that “little or no progress” has been standard Funcom procedure in regards to the entirety of AO development since 2003/2004.

ogged451
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ogged451

Lord Zorvan
yes, “1.5 years of little or no progress”. Reading whole sentences isn’t your thing ?

Lord Zorvan
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Lord Zorvan

ogged451 1.5 years? This thing was announced way back in 2007. It’s taken 8+ years just to get it to the test server. Entire mmos have been built, released, and grown even larger in the time it’s taken them to update that engine.

Lord Zorvan
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Lord Zorvan

Mortam ravenwynd You mean the ones made by their Chinese partners before they dropped their Chinese partnership and the heads haven’t been seen since shortly before Colin “Means” Craig was kicked to the curb? Those heads? Yeah, I’m sure they’re sitting in the closet right next to the “new texture mesh” system where belts and rings would actually show on the character.

syberghost
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syberghost

purewitz syberghost the usual minimum quoted is 50k, not 500k.

It’s true they’re not in that top four, or even the top 10; but Funcom is making between 3 and 4 million a quarter, and that ain’t coming from AO and AoC.

purewitz
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purewitz

syberghost purewitz TSW isn’t thriving like say SWTOR, FFXIV, GW2, or WoW are.
To be fair it has been said that a pay to play MMO can survive on 500,000 subscribers or whatever the equivalent would be for cash shop sales of a free to play MMO or digital download/retail box sales of a buy to play MMO.  So I guess there are a lot of MMOs thriving based on that logic.

syberghost
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syberghost

purewitz TSW is thriving. Development is active, and folks are spending money. Bad example.

AnthonyBoone
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AnthonyBoone

Denice J Cook BEing funded yearly by the Norwegian goverment, as well as answering to a board of investors and publicly traded on the stock exchange ( even though they’ve been threatened with de-listing many times, most recently during their insider trading scandal ), I’d hardly call Funcom independent.