LEGO Minifigures Online goes buy-to-play on June 29 with limited availability now

    
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While Funcom would like to market LEGO Minifigures Online’s upcoming June 29th event as a launch of the game, in reality the move is more of a do-over with a new business model.

The studio released LEGO Minifigures Online last October as a free-to-play title, although it has not been the revenue generator that Funcom had hoped. To boost its profile and hopefully provide the game with a more appropriate business model, Funcom is re-releasing Minifigures Online next Monday for a one-time $29.99 fee on Mac and PC. There will also be an iOS and Android version for $4.99 that includes the first world and the option to buy more worlds at a later date. All platforms are cross-play compatible with each other.

Funcom aims to use the relaunch as an excuse to overhaul the game and add in plenty of new features and improvements, culminating in what it’s calling the “definitive version” of the title.

Update 06/22/2015 12:46:51 PM EDT: Tipster Atomics has pointed out a press release issued today on Norwegian site Newsweb that suggests the iOS version will be released today in a limited test market and that some players will be able to access the desktop version today as well.

As it is common practice on mobile platforms, the LEGO Minifigures Online game will be available in a limited test market prior to its launch on 29 June 2015. For practical reasons the Company has chosen Ireland as the test market, and the game will be available in the Irish iOS App-store as of today.
Additionally, our customers on desktop platforms (Windows and Mac) who are eligible for a free upgrade to the [Buy]-to-Play version will be able to experience the game from the same moment.

Source: Funcom press release
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Stalvos
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Stalvos

Failcom strikes again!

ladywizard
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ladywizard

EBreezy You’ll get the steam key but I’m not sure on the app.  In fact as lifetime you can hop on see the changes now as opposed to the 29th

extremexcarver
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extremexcarver

I wish them all the best, make no mistake! Hopefully, they manage some stability soon as they do produce gems. But damn, seems like anything goes nowadays. Can you imagine a few years ago, releasing a product for free then pulling it back and in for money?

I’m now just waiting to see more “trying”; maybe like free to play reverted back to the subscription model. How about that?! (please don’t tell me it’s been done already!!!!).

luxundae
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luxundae

I hope this works for them.  Funcom pours a lot of soul and character into their games, and I really think they deserve a break w/r/t their revenue.

Armsbend
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Armsbend

Madda mbbrazen Double Woooosh confirmed by the International Committee on Whooooshes.

mbbrazen
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mbbrazen

deekay_zero mbbrazen Damonvile That’s a great experience you are all having. My grandson also plays quite extensively with me or various games. But, at the time LEGO was released he could not read all of the instructions on the game mechanics and would often skip past the instruction page before I could read and explain them, which led to great frustration when you needed to know the mechanic. Yes, he can build, that seems intuitive, but how to escape an AoE, or even to recognize that it is an AoE, that took quite a bit of time. My point is that different kids have different experiences. Can’t assume all will have the same experience you had.

Janio2
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Janio2

Line with more hugs Its probably just a end of life cash grabe and damage control to convert the game to B2P and give anybody that payed the game a copy. Seeing that Lego Inifity and Lego Worlds are beeing made/released soon. I just wondering if we will see any stand alone games for movie or cartoonseries or will Lego discontinue licensing those out ? 

To make clear Lego Worlds will probably make money by sell building plans with will have mini-figs, like house they have in beta which has 2 mini-figs and some probs and 2 vehicles.

SallyBowls1
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SallyBowls1

Re “although it http://massivelyop.com/2015/05/20/funcom-financials-trend-downward-new-ceo-appointed/ that Funcom had hoped.” when was the last the game that was http://massivelyop.com/2015/05/20/funcom-financials-trend-downward-new-ceo-appointed/ that Funcom had hoped? Has there ever been one?

Madda
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Madda

mbbrazen Madda DOUBLE WOOOOOSH

mbbrazen
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mbbrazen

deekay_zero Damonvile sometimes I think adults forget that kids do not know what adults know. Kids also have different reading level and different levels of exposure to computers and interactions online with groups. So, depending on what age child was playing, the game may have been just right, too advanced (too much text to read) or “dumbed down” as you say, meaning the child is ready for some thing more advanced.