Tree of Life dev explains crime system, prefers ‘2:8 wolf/deer ratio’

    
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Take heart, sandbox PvE fans. Tree of Life developer OddOneGames is on your side and has added a crime system to its early access sandbox so as to avoid turning it into yet another PvP-focused gankbox. In a post on the game’s Steam forum, developer Chyaya says that the team’s primary goal is “to build up a well-running ecological system.”

He says that the preferred ratio of wolves to sheep (or wolves to deer, in this case) is 2:8. “It is not our direction for us to give all the freedom for the players to attack other players as a sport and not intervening and taking responsibility on our part,” Chyaya writes. “What we pursue is freedom not license. From now on, the act of harassing other players will have its consequences. We will be planning to continuously control the specific number of crimes as we monitor the crime numbers of all the players.”

Source: Steam; thanks Fnights!
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