Sit and stay awhile with Landmark’s newest update

    
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Let there be chairs! In the latest Landmark Live broadcast, Producers Terry Michaels and Emily Taylor show off some of the changes added to the sandbox in today’s update, including the oft-requested sitting and laying down emotes. More than just a single static emote, sitting actually takes into account what is in front of the character, so legs dangle off of cliffs or chairs but stretch out on solid ground. Players can also shift between different sitting and laying down styles using the shift key. A number of other emotes were also added, such as sneeze, yawn, welcome, and flex.

Another significant feature that builders will appreciate is the new pasting with interior air ability in the tweak mode, which allows players to sink things into the ground. Also included in this update is a report claim function, improvements that reduce the amount of visual artifacting when constructing with Takish materials, and a variety of bug fixes (including the atmosphere turning blue whenever indoors near water). More details can be found in the official patch notes.

https://youtu.be/yjyvxT5hiUk

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Saerain
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Saerain

Elikal Ialborcales It’s a pretty landmark (lol) system. Never seen contextual emotes handled this way anywhere.

Elikal Ialborcales
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Elikal Ialborcales

Sitting is a news now?

Kodimus
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Kodimus

MJ Guthrie Kodimus Ok that’s the part I was missing. That could be really cool if done properly.

Radfist
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Radfist

Sythalin  Sitting and lying down that takes into account the environment? Please cite these hundreds of games where your legs don’t clip through objects or you aren’t stuck on certain sitting items.

salidar
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salidar

jsmooth1 CistaCista Most likely these were already in the pipeline to be rolled out and just needed to be completed.

mysecretid
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mysecretid

While I’m encouraged to see things moving on the EQ franchise development at Daybreak, I still don’t expect to return until EverQuest Next is realeased.

melissamcdon
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melissamcdon

Glad they added some animations.  Would be great if the props were all actionable, as appropriate for what they are.

melissamcdon
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melissamcdon

CistaCista from Minecraft

MJ Guthrie
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MJ Guthrie

Kodimus Actually, plenty don’t. But this is a case of not just putting in a simple feature, but developing one that reacts dynamically with the environment, which is a pretty neat.

jsmooth1
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jsmooth1

CistaCista

In all honesty, after Terry’s last blog, I’m surprised that they’re adding anything at all to Landmark at this point. He made it sound like Daybreak is exclusively working on EQN systems and we wouldn’t see an update for a long time.