The Elder Scrolls Online has a new creative director

    
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The Elder Scrolls Online is down a dev this month, as Creative Director Paul Sage has left ZeniMax Online Studios to join Gearbox.

According to Assistant Community Manager Gina Bruno on the official forum, Lead Content Designer Rich Lambert has stepped into Sage’s vacant position:

We can confirm that Paul left ZOS after the launch of ESOTU on console. He, along with rest of the team, are very happy with how the game is doing and we wish him the best in his future endeavors. ESOTU continues to be in great hands with Gamer Director, Matt Firor and new Creative Director, Rich Lambert, overseeing development. Previously, Rich oversaw all content in the game as Lead Content Designer and worked on The Elder Scrolls IV: Oblivion. We’re very excited to have him take on the role as Creative Director!

Sage isn’t the first high-profile dev to depart ESO in recent months. Lead Gameplay Designer Nick Konkle left ZOS for Riot Games earlier this spring; he was replaced by Chris Strasz. Combat Gameplay Designer Maria Aliprando apparently departed in May.

Source: ForumsReddit via Gameinformer
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Rozyn
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Rozyn

Werewolf Finds Dragon Aw, you tried.

Werewolf Finds Dragon
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Werewolf Finds Dragon

I’m not surprised at all. Co-op is where the money is, it’s the biggest demographic. And ESO is more of a co-op MMO — a massive and multiplayer game as I call it — rather than the traditional style of MMO. It’s what a lot of people (myself included) have been waiting for forever. When you look at just how many people have been longing for a co-op Elder Scrolls or Fallout game, and just how many mod projects there have been to bring that to life…
It’s interesting that even Massively’s name is now Massively Overpowered. That fascinates me. I wonder if there’s a bit of a division in the ranks, too, between those who prefer massive and multiplayer games and those who prefer massively multiplayer games.
So, yes, my only surprise is that this hasn’t happened sooner. It’s very duh-doy, if I’m honest. Of course a co-op Elder Scrolls game would succeed.

Werewolf Finds Dragon
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Werewolf Finds Dragon

Borderworlds et al. It’s been in the rumour mill for a while.

Werewolf Finds Dragon
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Werewolf Finds Dragon

Is it so hard for you to understand that it’s a co-op game with a few solo instances? I don’t see it as schizophrenic at all. I think you’re just calling it that because it’s not the massively multiplayer game you want to be, it’s just massive and multiplayer.

Werewolf Finds Dragon
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Werewolf Finds Dragon

Except that they’re still developing new content? At least five new zones are in the works, along with the Thieves Guild and Dark Brotherhood questlines.

Werewolf Finds Dragon
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Werewolf Finds Dragon

No, but horses are so ridiculously cheap that you could include the cost of one as the price of entry. Once you’ve bought one, you can use it on every character in your account, regardless of faction.
I worry about ZOS, honestly. I hope they’re making enough money. Still, it wouldn’t hurt to support them with the purchase of a mount as a tiny fee you’ll only ever have to pay once? Most free to play/buy to play games are far more cynical than that.

Werewolf Finds Dragon
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Werewolf Finds Dragon

I think it’s hard for that kind of mind to understand, Zuji. That a person can have ambitions and goals, and sometimes, when you think you’ve come close enough to fulfilling them, and you feel that you’ve done yourself justice in that regard, it’s time to look at some of your other goals and ambitions.
I think that was the reason he moved on, not that he was ‘booted out the door.’ That’s the problem with extreme extroverts, they see everything as some sociopath in power pulling the strings of everyone. It couldn’t be that an individual had decided to move on. A decision! By a drone?!?! GASP!

Werewolf Finds Dragon
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Werewolf Finds Dragon

@Ro
Except that the ice horse is exceptionally well done. Yes, it’s fine to unintelligently make fun of something without bothering to observe what it is, everyone does it! However, if you were to stop and look at the horse, they’ve put an exceptional amount of effort into it. It has a refractive texture, it’s modelled to look like a rough ice carving, and the overall aesthetic is impressive. It isn’t just a horse with a cheaply done ice skin.
And, frankly, considering the kind of world this is? Are you honestly saying that Sheogorath doesn’t have a stable of ice horses somewhere solely because he finds it funny when people travel on them too long and freeze their bits?
Hm, possible cellular damage or empowered visual presence, I wonder what those silly fools will opt for? I wonder if I should make a horse of cheese?! Perhaps even diamonds??? Nooo, no no no, that’s been done. Cor, I know! I’ll make a guar out of hats!

Gas Chamber Gerhan
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Gas Chamber Gerhan

Celestia I could go for an mmo in the league world, that could be pretty snazzy.  Of course they could easily make it terrible too, so that’s always a danger.

CastagereShaikura
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CastagereShaikura

nightbeard Over time i think ESO will be that mmo console players want. Zenimax will bend over backwards for console players with this game. Its all they talk about now. The PC was just a test bed for them.