BioWare creative director on getting back to SWTOR’s story

    
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EA has released a new dev blog by Knights of the Fallen Empire creative director Jesse Sky. Sky likens Star Wars: The Old Republic’s forthcoming expansion to The Empire Strikes Back, and speaks of a long-held desire to tell a Star Wars tale with similar twists, betrayals, and revelations.

Sky says that SWTOR will be getting back to BioWare’s roots as a roleplaying game focused on cinematic storytelling. “In its best moments, Star Wars: The Old Republic captures the same magic, but we want the whole experience to feel that way,” Sky says. “That’s why we’re revisiting the early gameplay experience to focus entirely on the story.”

Source: EA
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Vexies
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Vexies

Hmm well I just read the blog about operations and flash points. On one hand I think its a fantastic change on the other its a risky move. For guilds..you know the non single player portion of the player base this might suck pretty hard. I would hope that they get some group content coming in fairly soon after release of this story. Personally time allows me only to really focus on the single player aspects so while it all sounds intriguing to me and a interesting change I wonder what it will mean to the game on a larger scale and how will it effect it. I fear the isolation of the group PVE and PVP communities. Though I don’t consider myself a PVPer will this expac / change of focus only server to drive more of the player base away than it attracts? I guess we will have to wait and see.

Boardwalker
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Boardwalker

SeanNeubert I want SWTOR to be equal parts story and MMO, because after the story is finished (we all know how players burn through content), how do you keep those players around?

Woetoo
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Woetoo

Maybe this is Bioware returning to form on their story telling experience. I guess we’ll see.

What worries me is that the game will become *ONLY* a story RPG until early next year and whether that story is worth the subscription.

Bioware would like us to subscribe from July 31st (to get the companion) until the launch on October 27th. Then there’s 9 “chapters” of a total of 16 at launch. With chapters 10 thru 16 will be released monthly starting “early 2016”. Let’s be kind and assume that means the end of January rather than the end of May. That’s episode 10 on January 31st. Episode 16 on July 31st 2016. That’s 12 months subscription minimum. So is the story worth $155.88 ? (And yes, I’m aware there are much cheaper ways to experience all 16 chapters – I’m merely highlighting what the bean counters at EA/Bioware would *like* us to pay for it).

The other side of “Story focus” is whether that’s “Story first” or “Story only”. My guild right now spends most it’s weeks grinding conquest/commendations out of the final bosses of SM content. Literally doing the final boss of various instances on anywhere up to 6 alts each person. Then the HM content too. No we haven’t cleared everything on HM, we’re just a semi casual guild doing our best and filling time where there isn’t enough content to keep people still actively playing to keep our personal community going. The idea that we won’t have any MMO content in our MMO until early 2016 frightens the living daylights out of me – since that’ll mean people continuing to do exactly what we’ve been doing for way too long already.

Right now, I’m waiting to see if Bioware release any details about Flashpoints and/or Operations before July 31st. I love the idea of story first, I’m terrified it’s going to end up being mostly story *only*. I think asking people to subscribe without a full picture of what the game will be like is a bit of a d**k move. (Google search “Wheaton’s Law”)

SeedEve
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SeedEve

Telos_ 
That’s why I don’t play it because it was sold as an MMO but in the end it’s just a single player game with coop with a crappy engine.

Cindy_Adorkly
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Cindy_Adorkly

rioinsignia Well are comparing to the wrong game. Mass Effect is a different animal then this and so is Dragon Age. KOTOR is the source and how SWTOR was meant to be most like.

Cindy_Adorkly
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Cindy_Adorkly

SeanNeubert Some of us just wanted another KOTOR, so yes and yes.

SeanNeubert
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SeanNeubert

I am personally really excited to see this shift in focus. I think a lot of “MMO’s” need to really take a moment and really decide what they want their game to be. So many of the MMO’s today are more of a singleplayer/online multiplayer/MMO hybrid and less of what MMO’s really started out to be. Sadly in trying to be all of these things they have almost all failed to do anything very well leaving us with a generation of very crappy “MMO’s”. So a SWTOR that is more KOTOR than MMO would be a huge win for fans of the franchise IMO.

Chuki792
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Chuki792

What this guy said! :-)

Chuki792
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Chuki792

I actually think they’ve abandoned the desire to make a great mmo, and are concentrating on making a great single player game with optional (mediocre?) Mmo elements, which I’m fine with to be honest. I can get my “MMOness” from games dedicated to that side of gaming, as long as they give me a good star wars game I’ll be one happy padawan!

Boardwalker
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Boardwalker

Focusing on a god story is all fine and dandy, but I also want the MMO part of the game to be enhanced.That’s the part of the game that keeps my playing long after I’ve finished the story.