Shards Online has officially kicked off its second pre-alpha phase. Project lead Derek Brinkmann posted an update on the game’s website today, saying that the Shards server is now in the hands of pre-alpha admins who are running their own servers and learning the fantasy sandbox’s modding system.
Brinkmann also says that he’s working closely with the admin backers to facilitate the creation of mods. Citadel Studios is also sponsoring a modding contest, the judging for which will happen in a few months. Shards‘ pre-alpha server admins have the option to list their login details on the playtesters forum. The game’s next build will feature an option to feature their server on the game’s server list.