MMO Week in Review: Summer MMO launches (July 19, 2015)

    
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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

July has been a huge month for new launches as well as updates to existing MMOs. Surmounting technical issues, Skyforge soft-launched this week for all players complete with new collector editions after an early access period for founders. (Just don’t forget to turn off the bandwith leeching, eh?) And Trion’s Trove, which launched just 10 days ago, has apparently become so popular that the studio has pretty much done nothing but add a steady stream of servers and try to compensate players when the existing ones go boom. Really, there are worse problems to have.

Read on for the very best of this week’s MMO news and opinions.

STAR CITIZEN DRAMA
THIS WEEK’S TOP STORIES
Guild Wars 2 confirms the last Revenant legend is Shiro Tagachi - Revenants have proven very capable of inflicting conditions with demonic legends, being defensive with dwarven legends, and healing their allies with centaur legends. It's certainly a flexible profession even by the standards of Guild Wars 2. But…
Nexus Telegraph: Rethinking WildStar’s challenges - Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot timed quests, as players added them into the list of all of…
Smed nukes his own Twitter account - The Smed Twitter spigot is no longer dispensing tweets. Daybreak President John Smedley is famous for his stready stream of Twitter dialogue with MMO gamers, particularly H1Z1 players, who may have been the last recipients of…
Elder Scrolls Online sold 138,000 digital editions in June - A new Superdata report covering June is surprisingly glowing about the MMO industry. MMOs, combined with social and mobile titles, accounted for $660 million in revenue and increased 13.5% from the month previous. The report praises…
Guild Wars 2 provides an overview of Adventures - Let's be real here, everything you do in Guild Wars 2 is some sort of adventure. That's part of the basic premise of the game; you're going out and having adventures. But there's a difference between…
Want to win at Crowfall? Become a mind-reader. - Hey, you know what would make you an incredible MMO PvP gamer? If you would just start reading the mind of your opponent already! This is, incredibly enough, the subject of today's befuddling Crowfall developer diary.…
Playable Togrutas confirmed for SWTOR Update 3.3 - [AL:TOR]Togrutas, the colorful Star Wars race that boasts both head tails and hollow horns, will become available to play when Star Wars: The Old Republic opens the doors to Update 3.3 next week. BioWare confirmed the…
RIFT patch 3.3 is live with extra nightmares - You don't have to wait until Halloween for RIFT to break out the heebie-jeebies, as its Waking Nightmares update went live yesterday, though it was not without its problems. A number of issues caused multiple outages yesterday, including…
Face of Mankind is shutting down in August - Sci-fi sandbox MMO Face of Mankind is calling it a career. A Nexeon spokesperson confirmed the news on the game's official forum, saying that the title is "too old to create new, meaningful content, and the…
TERA’s next class is available in Korea - [AL:TERA]If you've been gazing with longing eyes at the trailer for TERA's next class... well, it's not here yet, so you're going to have to gaze longingly for a little while longer. But it's getting closer,…
THIS WEEK’S CASTS & STREAMS
AND FROM OUR FRIENDS AT BLIZZARD WATCH

Get started with Timewalking in WoW

Timewalking dungeons of Wrath of the Lich King

Does the Warcraft movie have a problem with women?

Finally, this week we brought back former Massively writer Matt Daniel to pen the refreshed Choose My Adventure series. Welcome back, Matt!
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jeremy2020
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jeremy2020

Bango Radfist “AGILE” needs to die.

jeremy2020
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jeremy2020

Radfist Your silly “finished” and “on-time” would never produce the hilarity of watching a streamer trying to get a game working for hours when it turns out to be a conflict with their pedals.

Bango
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Bango

Radfist Just call it an “alpha” and the go on about agile development & future iterations etc and they’ll soon lose interest.

Radfist
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Radfist

Pashgan Radfist  FYI – I’m talking more about quality control than content.  MMOs are never complete.  But these open betas / soft launches with no wipes are just flimsy shields to prevent criticism because it isn’t the ‘real launch’.   
In regards to my work, they definitely wouldn’t appreciate it, because I work in an industry where if my QA is badly done, people can die and I would probably get fired. So I get one shot to do it properly and on time, and I don’t get to hide behind calling my work something other than what it is. 
I guess they are just lucky that they work in an industry where they can hide poor project management behind PR bullshit and its just fools losing some money, rather than more serious consequences.
That being said, I don’t really think Skyforge needs to hide behind it.  The game isn’t really a QA trainwreck like most MMO launches over the past decade.  I just hate that they refuse to call a spade a spade.

Pashgan
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Pashgan

Radfist I’m sure they would if the difference between “soft launch” and “release” is equal to financing a team of ~400 developers for couple years ($10M?)

Radfist
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Radfist

I wish I could get away with producing half finished work and calling it ‘soft launch’.  I don’t think my clients or boss would appreciate the difference.

Enikuo
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Enikuo

I finally got Trove working and spent all night in it. I’m so happy to be able to play it again!

boredinBC
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boredinBC

Trove has really come a long way since I last played.  For what it is, it’s a wonderful game.