Is Blizzard’s mystery Gamescom conference about WoW?

    
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We'll defend against whoever in the world we're at war with. Probably ourselves.

Blizzard being at Gamescom is in and of itself neither unusual nor unique. Gamescom is just one of those conventions that the company attends, after all. But hosting a separate press conference at the show would seem to indicate that the company has something to announce beyond what fans are already aware of. Which, at this point, would almost certainly center around World of Warcraft.

The last patch of the game’s current expansion is live now, and fans are unsure what the content gap will look like beyond vague promises that it will be shorter than the 14-month gap after Mists of Pandaria ended. Having the game’s next expansion announced at Gamescom in August would be unusual, but it would also contribute to the expansion being out sooner. Of course, it could also just be another Diablo III expansion or some other major announcement, so fans will simply have to keep their eyes open next week to determine the purpose of the mystery conference.

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Restark
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Restark

Well they just announced today that they were giving details on the next WoW expansion.

So theres that.

ZachRohr
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ZachRohr

shaw sbst ZachRohr RooWoods  “Leveling should be boot camp”? What sounds fun to you is just not what sounds fun to me. :)

shaw sbst
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shaw sbst

ZachRohr shaw sbst RooWoods Leveling should not be easy. Leveling should be boot camp; it should be hard, and a training ground to test your knowledge of the class you are playing, so that when you get to cap, you shouldn’t be running to some webpage to tell you the best rotation, or how not to keyboard turn, or how to strafe, or how to use your CCs and CDs when it is needed and, best of all, you shouldn’t be confused when your group/ raid leader tells you to do something.

Making an alt of each class is so last decade. Gamesshould grow up to FFXIV. All classes under one character.

ZachRohr
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ZachRohr

shaw sbst ZachRohr RooWoods  Most classes don’t even get an AOE until the 40-50 level range. Saying that you can round up 10 mobs and AOE them down even with full heirlooms is pretty exaggerated unless you’re a tank maybe. Leveling is definitely not as hard as it used to be but that’s kind of my point, why should it be so hard? Is it fun to have to CC a mob every time you pull for a quest? Leveling is fun now! In classic I had one character, a druid, because once I got to level 60 I never wanted to go through that process again. Now I have an alt of each class all 90+ because leveling is really fun. One thing I think is very true though is we felt accomplished leveling the old way, and that’s why I think people love to reminisce about it. It’s like a “3 feet of snow uphill both ways” story that we made it through, but honestly it wasn’t fun and I wouldn’t wanna do it again.

shaw sbst
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shaw sbst

Nyres And cost ten bucks more, haha!

shaw sbst
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shaw sbst

ZachRohr RooWoods What mostly it means is that normal questing wasn’t as simple as rounding up 10 mobs, use AOE, and watch the loot fall into your hands. Back then, fighting 2-3 mobs required you to be on your toes, use all your CCs and interrupts and, if you pulled a mob train, you had to run or face defeat….and that was only questing around.

When was the last time you had to use a trap or CC anything while questing?

ZachRohr
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ZachRohr

Madda  Definitely not. :) I like Guild Wars 2 and obviously I love that one mechanic of Guild Wars 2. GW2 needs a lot more to compete with WoW (for my attention at least). To list a few things: holy trinity, flying, raids, way more dungeons, attractive gear that you can’t pay 10 dollars to acquire.

Currently GW2 does downlevel you but it doesn’t really give you much reward for going and doing that content other than requiring you to do map completion for achievements and legendaries.

ZachRohr
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ZachRohr

TronSheridan  The majority of people don’t want to spend hours doing these things listed anymore. Wildstar is proof of that. I think it has been 10 years of progress because if WoW remained the way it was for 10 years then I’m sure it’d be in a similar situation that Wildstar is in now. That’s just what society has become, we want everything fast. A lot of people say the original players of WoW were teenagers and young adults that had a lot of time on their hands and have grown up now with kids and don’t have time. But I still have tons of time, it’s just I don’t want to do things like grind BGs for days to get 1 piece of gear.

We all know there are free WoW private servers that run classic and look how many people actually play on them. (I don’t know how many actually play on them but I’m assuming it’s in the 1000’s at best)

ZachRohr
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ZachRohr

RooWoods  Mythic level PvE is really difficult. What kind of difficulties did the game used to have that it doesn’t anymore? Usually when people say this it seems like they are talking about more annoying things than difficult things. Like having to use downranked healing spells, having to run around until level 40 for a mount, getting together 40 people for a raid that’s just as “hard” as 10-25 man raids but more frustrating to manage and lead.

stiqy
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stiqy

Dystopiq they cancelled Titan.