Massively Opinionated: Which MMO should never have existed?

    
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The MMO industry, much like any other entertainment industry, is full of wonderful people as much as it’s full of really odd people. And our host Larry Everett has pulled in some long-time gaming journalists to talk about some of the fun and odd things that have happened in the industry.

Larry asked Jason Winter of MMOBomb and our own Brendan Drain to debate industry shocks and the things — and games– that should never have happened in the MMO genre.

The rules are simple for this debate: Our panelists were given four questions to consider before the show. The host will award one point per question for the best argument, and the panelist with the most points at the end wins… the internet!

This week’s questions

1. What’s the most shocking thing that an MMO developer has ever done?

2. Which triple-A (or close enough to triple-A) MMO should never have existed?

3. If money and profit were no object, which studio would make the best MMO?

4. Take an existing game, revamp its payment model, and make it better. Which game would you pick, and how would you make its payment model better?

This week’s panelists

Jason Winter
Website: MMOBomb
Twitter: WinterInformal

Brendan Drain
Website: Predestination
Twitter: Nyphur

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StClair
Guest
StClair

wjowski Sorenthaz Sorry, but if your ultimate goal is to do away with WoW, you
basically have to get rid of Blizzard.  Or have them actually succeed in
getting the Warhammer license rather than making their own (wildly
successful) knockoff.
If Blizzard exists, and MMOs exist, then something like WoW is going to be made.
I also submit that if you did, somehow, get rid of it, the genre might be more diverse… because everyone is still stumbling around in the dark, making their own niche games.  But “healthier”?  No, it’ll be tiny, compared to what WoW made it. And instead of hipsters like you complaining about WoW’s hegemony, we’d have folks wishing for a “killer app” to come along and finally take the genre to the big time.

StClair
Guest
StClair

wjowski StClair Certainly “WoW as we know it” wouldn’t exist, no.  But something would.  As noted above, it would probably be a more refined form of the paradigm set by UO and the text MUDs that preceded all, and take advantage of Blizzard’s extremely popular IP.  It might be more influenced by UO’s PvP axioms, or reject them.  And it would still dominate the industry, though it and that industry might be smaller without EQ’s share.

wjowski
Guest
wjowski

JohnT_NC 
Or maybe he thinks it’s a load of unicorn dust and fairy magic bullshit like the rest of us?

wjowski
Guest
wjowski

Sorenthaz wjowski 
Or maybe it would be a healthier, more diverse genre.

wjowski
Guest
wjowski

StClair wjowski 
You think WoW as we know it would even exist without Everquest?  Do you know how many Everquest players had a hand in WoW’s development?

wjowski
Guest
wjowski

CrisMera 
You’d be too if their money was shitting all over a hobby you used to love.

AttackkonOtaku
Guest
AttackkonOtaku

MatthewWard boisegang how has Star Citizen taken all the money?  Do you think that if it didn’t exist these people would have spent all this money on some other game?  The answer is no because no other game is offereing what Star citizen is. 

The idea that its doing damage to the indie market is utterly ridiculous.   If anything it has helped the indie market, there are now more games being funded on Kickstarter then ever before.  

More people are trusting the kickstarter model more then ever before.

Zarkov
Guest
Zarkov

Is that elite the iPhone was the first smartphone? ;-)

JohnT_NC
Guest
JohnT_NC

Not surprising that Brendan picked Star Citizen.  His articles even since Massively-That-Was have never shone it in a positive light.  I think it’s too much of a threat to EVE for his liking.

Wild_Phil
Guest
Wild_Phil

MMO that should have never existed – SWTOR: It’s more of an online-coop game than an actual MMO (or online world) and should have just been ‘KOTOR 3’ with online options (like Borderlands for example).  It’s not a bad game just a huge disappointment in terms of what a Star Wars MMO should and could be. 

It’s also a huge waste of my favorite IP since it’s essentially preventing a true Star Wars MMO from being developed.  The ultimate online only Star Wars game would be a virtual world with thousands of other players all on a single server.