Gamescom 2015: Star Citizen’s Chris Roberts dismisses Derek Smart

    
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Line of Defense’s Derek Smart has made it quite clear what he thinks about Star Citizen and its creator, Chris Roberts, by calling for Roberts’ resignation and an audit of the crowdfunded title. But what does Roberts think of Smart? Not much as it turns out.

“I don’t know what to say, other than, if someone spent so much energy focusing on their own stuff, maybe people would like their own stuff better,” Roberts said in an interview with PCGames N at Gamescom. “I don’t particularly pay much attention to him because it seems like the more people pay attention to him… I think at the end of the day the game is gonna speak for itself, the content speaks for itself. There’s plenty of people who say, y’know, you can’t do certain things and I don’t listen to them. Especially, y’know, I mean, you have to listen to people who have actually been able to do stuff and that you respect. That’s not the case [here].”

Roberts went on to dismiss internet “keyboard warriors” and “sensationalists,” saying that he is pleased with the range and quality of what’s being made in Star Citizen. “I’m pretty confident that [none of the backers want] some small limited-scope game,” he commented. “And the only person who probably would want that is someone who doesn’t want to have a game that’s significantly better than the one they’re making.”

Source: PCGames N. Thanks to Wratts for the tip!
Massively Overpowered is on the ground in Cologne, Germany, for Gamescom 2015, bringing you expert MMO coverage from NCsoft, Blizzard, CCP, BioWare, and everything else on display at the world’s biggest gaming convention!
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boom beach hack tool android
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boom beach hack tool android

Es existieren viele schöne Dinge auf welche art
Tieftauchmissionen darüber hinaus Bonusstatuen tats?chlich Verbesserungen ebenso Vorteile deiner Wahl.

NigelMilnes
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NigelMilnes

dsmart3000ad Darkwalker75 dorn2
  Your game, I remember your game. It was in 28 years of buying games, the only game I returned for my money back.

Derek, Your shit isnt good. You opinion is without value. Please, crawl back under that rock you live in and leave the space genre to the big boys.
You had your chance and blew it.

BobHolsomback
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BobHolsomback

Vikingr CharcoalCrow youtube and search for ‘epic rap battles of history’, there are over fifty

dsmart3000ad
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dsmart3000ad

SStoj dsmart3000ad CharcoalCrow rioinsignia captainzor Ah OK. I get it now. Thanks for explaining that.

SStoj
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SStoj

dsmart3000ad SStoj CharcoalCrow rioinsignia captainzor Sorry, you must have misunderstood. Those parts were examples of the ad hominem style arguments people use against you, which is exactly the style of argument I was avoiding by addressing the points rather than “addressing the man”.

dsmart3000ad
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dsmart3000ad

SStoj CharcoalCrow rioinsignia captainzor And what’s with the name-calling?

dsmart3000ad
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dsmart3000ad

SStoj CharcoalCrow rioinsignia captainzor Nice write-up. One flaw. But your own submission, I can’t be wrong.

SStoj
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SStoj

CharcoalCrow rioinsignia 
So I just went through a whole bunch of these comments and you want to talk about fallacies?
Argument from ignorance: Assuming that a claim is true because it has not been proven false.
(Nobody has refuted Derek Smart’s concerns so they’re true.)
Argument from incredulity: I cannot imagine how this could be true, therefore it must be false.
(I can’t imagine how CIG could develop a game like this with only $85 million, so they’ll probably go bankrupt.)
Argument from silence: Where the conclusion is based on the absence of evidence, rather than the existence of evidence.
(Related to ignorance. Nobody has given evidence that Derek Smart is wrong. Your insistence that people need to show you the proof to answer your lack of evidence.)
Begging the question: Providing what is essentially the conclusion of the argument as a premise.
(“CIG is spending an insane amount of money without a real revenue stream. How can they continue developing like that?” Beginning with the first sentence is begging the question, and is the fallacy that captainzor was alluding to.)
Shifting the burden of proof: I need not prove my claim, you must prove it is false.

(Basically saying that Derek Smart doesn’t have to prove what he says is true, but that we need to prove what he says is false.)
I’ll add in one more, because I know it’s the one you get hung up on.
Ad hominem: the evasion of the actual topic by directing an attack at your opponent.

(Yes, Derek Smart is a delusional egomaniac, but that doesn’t necessarily mean he’s wrong.)
All of this has served to create one further fallacy that is overarching the whole discussion.
False Dichotomy: two alternative statements are held to be the only possible options, when in reality there are more.

The dichotomy is this. Either CIG is working within their means and will have enough money to complete the project, or CIG is spending way more than they’re earning and will soon go bankrupt.
Here is a third, much more likely scenario. It is currently true that CIG’s expenditure is higher than their income. There is, however, no reason to believe that will continue to be true. A large portion of CIG’s employees are contractors. Once the bulk of the game is completed, I can see the number of employees shrinking as rapidly as they expanded. Going off the average American game designer salary of $58,000 per year (their overseas contractors probably get less), 300 employees only costs $17.4 million a year. Keep in mind that they had around 30 employees in 2013 and expanded to around 80 in 2014, before eventually reaching 300 now. That ramp up is only BECAUSE they had the money to do it. If the funds no longer permit it, they’ll start letting people go. From a financial responsibility point of view, the company always seems to have been expanding as funds allowed. I’d agree with your concerns if they’d hired 300 people in 2013 when they were at the 20 million mark, but they didn’t. They expanded as funds allowed. And the closer to finishing they get, the less of those 300 people they’ll need. Expect to see the company shrink rapidly from the 300 they have now. That’s how the industry works. Job security is very low and you’re only kept on for as long as your role is needed in the development process. You need to be scoping out your next employment a year before the game ends, or if you’re very luck be one of the key developers on a successful franchise that basically starts working on Insert Game 3 as soon as Insert Game 2 is done. The first to go will be the 100 or so outsourced contractors currently working on the game. They won’t even have to be fired because their contracts with CIG probably only last a year anyway.

The fact that the company has only expanded in line with their funding is the evidence I present to refute Derek’s claims that they’re not working in a financially viable manner. I hope that this argument is more along the lines of what you were looking for. I know you don’t want to hear more of “Derek Smart is wrong because he’s an idiot”, but hopefully you can realize that Derek Smart is wrong because he’s wrong.

CarlWeatherford
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CarlWeatherford

Rumm the only way he will come here is to say his name 3 times while looking at a fresh turd

Geoff Dassad
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Geoff Dassad

devin007 I thought Molyneux lived up to his reputation pretty well actually.