Here are both versions of Star Citizen’s multicrew and social module reveals

    
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If you missed last week’s Star Citizen event at Gamescom, Cloud Imperium has recapped it for you on the game’s official website. Included are textual summaries of the social module, Star Marine, and the multicrew demo, in addition to relevant video from the live presentation specific to each piece.

The social module, which will be playable in part this month, features two different presentations: one for the fan event and one that was showcased for gaming press. Ditto for the multicrew module. Both sets of vids are viewable after the cut.

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Darkwalker75
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Darkwalker75

GleefulGrognard Craywulf 
In my opinion chat bubbles has no place in this game, I think it would break immersion.
However if its optional and I can choose to turn it off, then I can accept it being implemented, as it would not affect me in any way.

mysecretid
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mysecretid

Space_Ghostal 
If it’s any consolation to you, I’ve had to upgrade for pretty much every Chris Roberts game I’ve ever played. The man loves to design for the best hardware his audience can acquire.
So, I feel your pain — and I’ll be in the same boat, myself.
Cheers

Craywulf
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Craywulf

GleefulGrognard You are absolutely right that it’s not a fair argument for communication to be standardized one way because of a smaller user base. But I wasn’t arguing for standardized chat bubbles, I expressed preference to them. My argument about user base was a response to ErcicCartmanboy’s response to “voice comm” which might’ve been facetious too. I pointed out the necessity of closed captioning/ subtitles.

As far as chat bubbles, I think they can work if they have a very short visibility range. This would prevent clutteringvup the screen with chat bubbles. As for space flight or vehicles, a chat box makes more practical sense.

GleefulGrognard
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GleefulGrognard

Craywulf GleefulGrognard Hmmm it wasn’t an analogy it was a facetious response to the suggestion that voicecoms are somehow limited in value because of the deaf community.
Actually that isn’t true, mechanics design helps players with severe impediments all the time and I have watched a player play league of legends with his face (well known for it btw, I suggest watching sometime if you haven’t seen him before.)
I am all for CC being in games but suggesting that it has to be one way or the other bugs me.
Arguing for optional chat bubbles is A-OK for utility sake, but arguing for it to be standardised because of a relatively small user base.
Chat bubbles will have relatively low functionality in a 3 dimensional environment such as space flight and be easy to miss in first person, so I can see why they haven’t gone that route.

GleefulGrognard
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GleefulGrognard

Darkwalker75 GleefulGrognard Craywulf EricCartmanboy Voice control, streamline the gameplay so they can experience it too.
Not being serious ofcourse.

Craywulf
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Craywulf

GleefulGrognard Poor analogy, the gamer community without limbs is drastically smaller than deaf gamers. Furthermore no amount of software development is going aid a gamer without limbs. There are custom made peripherals for gamers who have extreme physical disabilities. 

The entertainment industry has been forced to recognize the existence of such large deaf and hearing impaired community that closed-captions and subtitles are almost part of every film, TV show, and video game. Text on screen is the most common form of communication that developers have used, long before voice-over for cinematic scenes or even quest giving NPCs.

Darkwalker75
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Darkwalker75

GleefulGrognard Craywulf EricCartmanboy 
If they don’t have limbs then they cant use a gamepad , keyboard or mouse either. so if they don’t have limbs how would you expect them to play a game as sophisticated and complex as SC?

GleefulGrognard
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GleefulGrognard

Craywulf EricCartmanboy “joystick controls”
Ignore the gamer without limbs community?

GoJammit
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GoJammit

EricCartmanboy I think the more important question is how many people in the instance on the planet.

GoJammit
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GoJammit

I always forget what my processor is. I know it’s an i7 and for some reaso 4770 pops into my head but I don’t know if it’s right or if that’s even a real number. Kinda been waiting on a good deal to go above 16 gig. So far everything runs well so I’m in no hurry.