World of Warcraft helps you prepare for Draenor flight

    
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After no small measure of drama and controversy, flight is finally coming to World of Warcraft’s Draenor zones with Patch 6.2.2. However, unlike previous expansions, getting the ability to soar with the eagles will take far more than gold to unlock.

Blizzard posted a guide today that outlines all five steps that players will need to take to gain the ability to use their flying mounts in Draenor airspace. Basically, a player will need to earn the Draenor Pathfinder achievement, which involves finding treasures, do a whole bunch of quests, use their garrison missions to scout out locales, become revered with three Tanaan Jungle factions, and fill out all of the continent’s exploration achievements.

To take the sting out of this task list, Blizzard is giving a Soaring Skyterror mount on top of the flying unlock to all who check off Draenor Pathfinder. While the patch isn’t here yet, there’s nothing stopping you from getting the achievement done so that you can fly from minute one.

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Cyroselle
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Cyroselle

Jibrille Edany (AmberACurtis) schmidtcapela BriarGrey The flying dragons that would aggro you were pretty cool in TBC. Blizz had a lot of really cool ideas in that expansion that were inexplicably dropped. Flying made sense there, and at times was completely necessary. The Blizzard of today with their fits or inverted logic and the blizzard of yesteryear seem like an odd pair.

Cyroselle
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Cyroselle

Edany (AmberACurtis) schmidtcapela BriarGrey I think a person can both appreciate PVE and *not* appreciate being walled-in.

Cyroselle
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Cyroselle

BriarGrey Esoteric Coyote I too would have loved it if they had made flying an integral part to the game. In fact, in some places they did, there were a few dungeons in TBC that you needed to fly up to reach the entrance. I guess that might have been before auto-teleporting into dungeons. Huh. That’s kind of ironic.

Cosmic Cleric
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Cosmic Cleric

chosenxeno “Removing Flight led to people moving outside of the WoW box and  discovering that there are other great MMORPGs out there.”
Great point!  Removing flight definitely did NOT add to the stickiness of WoW, that’s for sure.

Cosmic Cleric
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Cosmic Cleric

theeknighthood SoMuchMass MyNameIsIllegal feldur “For some reason that human seems to think 5 million people quit because they could not fly.”
I don’t know, seems like a plausible logical reason to me (no flying), or at least one of the reasons, maybe even the proverbial straw that broke the camel’s back reason. /shrug

Cosmic Cleric
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Cosmic Cleric

Lethality schmidtcapela groo the wanderer “Flying is bad for casuals and hardcore alike; they just don’t realize it.”
So all that fun I had flying, I must have been imaging it.  Seemed like some of the best entertainment value for the buck that I ever spent. /shrug

Also, I wonder if casuals and hardcores in other MMOs with flying are also having detrimental gameplay experiences, and not realizing it?

Cosmic Cleric
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Cosmic Cleric

Lethality schmidtcapela groo the wanderer “And it’s not locked behind any kind of grind- I can tell you
matter-of-factly that if you’re playing World of Warcraft, you already
have everything you need just through the normal course of playing.”
And if I avoid parts of the game because they are not entertaining to me (ex.: treasures/jumping puzzles)?  I’d come up short on “everything you need” then.  The “normal course” of playing is having to do(almost) everything in the game.

Before, you used to be able to play the game whatever way you liked, and you could obtain enough gold to buy flying.  Just run dungeons all day if that’s what you like, or PvP matches, or raiding, questing, etc. etc.  Now?  You HAVE TO do what Blizzard says, and do things in a certain way, and grind through everything in the game just to get something back that you had before!
Its a cheap way of saying you give back flying w/o actually doing it, because of the onerous work needed to get it back.  Its disrespectful to their customers (and IMHO unethical), especially the ones who have paid for flying mounts previously, especially so for the CE for the latest xpac.

chosenxeno
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chosenxeno

FFXIV beats them when it comes to this. Aether Currents were a great sytem and you can tell the system is really well thought out. You don’t really get flying help when questing but it’s extremely helpful at the End Game and Zone events. They also made the smart choice of making the final zone’s Flight extremely easy to unlock.
WoW’s flight issue is still the same: They never justified it’s removal through gameplay. Now that it’s sort of back the real issue WoW suffers from(one that Rift exposed long ago) WOW HAS NO DYNAMIC SYSTEMS. What is the point of this unnecessary grind when just like when there was no flight, it is not JUSTIFIED THROUGH GAMEPLAY. Yay you can fly. Now, what? lol 

They had better knockoff Rifts or Fate in Legion. People are going to Rift and FFXIV or other games and seeing that they have superior “world” elements.

theeknighthood
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theeknighthood

SoMuchMass MyNameIsIllegal feldur For some reason that human seems to think 5 million people quit because they could not fly.
Personally I find your two reasons much more logical.

schmidtcapela
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schmidtcapela

Lethality schmidtcapela groo the wanderer  
I don’t care about flight per see. Rather, in most games I care about travel being fast and effective. Which is the case in most games I play, including MMOs aplenty. No other MMO I’ve ever played forced me to waste time watching the behind of a mount I can’t control, I can’t even get off of, for long minutes at a time while preventing me from doing anything else in the mean time.

So, in other words, I’ll never play WoW if I have to ever rely on its taxi system. I would rather delete every Blizzard game from my computer. And the only feasible alternative to its taxi system Blizzard ever supplied is flying mounts.

And no, I’m not going to grind to unlock flight. I’ve stayed away from the game since before WoD hit, I haven’t even purchased the expansion, so I see no reason to help them with my subscription money when they obviously don’t care about respecting the player’s time. Remove the rep grind, keep just the requirements to explore the map in full and do all quests, and I’m game; throw the garrison and rep grind in the mix, though, and there’s not a snowball’s chance in hell of me going through that kind of atrocious content just to unlock something that supplies a fundamental feature of the game.