Camelot Unchained gets a state-of-the-game update

    
46

Camelot Unchained’s website updated earlier this afternoon with Mark Jacobs‘ latest state-of-the-project post. Jacobs reminds backers and interested onlookers that CU’s current version is still an engine build rather than a “true game build,” though he praises it for its stability and says that it’s still quite fun to play around with even in this pre-beta state.

The update also contains a nod to yesterday’s animation video, a male Fir Bog character render, and a summation of how far the project as a whole has come over the past couple of years. “Today, I’m watching our backers play in an early version of that game, on a home-built engine that is currently doing some things that no MMORPG that I am aware of can do, including using PhysX on the server-side,” Jacobs enthuses.

Advertisement
Previous articleDark Age of Camelot shuts down radar cheaters
Next articleGloria Victis is doubling its world size, selling naming rights

No posts to display

46 Comments
newest
oldest most liked
Inline Feedback
View all comments