ZeniMax is turning the key and opening up the gates to the iconic Imperial City in Elder Scrolls Online today.
Players who enter the Imperial City will find themselves in the thick of a brutal PvP warzone, although there are several PvE instances for groups (or powerful soloers) to conquer. The patch also adds two dozen item sets, two new crafting motifs, inventory upgrades, more achievements, more collectibles, and an increase in the veteran rank cap to 16. When players log in today, they’ll discover that their skill points have been reset due to all of the various changes.
The Imperial City update marks the first DLC pack following ESO’s buy-to-play transition earlier this year. Subbed players will enjoy the DLC for free, while everyone else will need to pony up 2,500 crowns to enter the city. The DLC is live today for the PC and will be coming to consoles in mid-September.














Looking through all the notes today I’m really starting to warm up the the game, it finally seems to be heading in a known direction now. It’s just a shame it took a year of ‘cooking’ on a live stage for it to get there, then again what you design and what works as a live situation doesn’t always match up.
ESO is still not a game I would sub to, but in it’s new buy to play state it’s certainly a game I am dipping into, plus adds a good rival to GW2 which up until now has stood almost alone in the B2P with WvW/FvF bracket for some time – hopefully that adds fire to both dev teams to improve the games as best they can
goldstariv Eliandal Nah reading official sites is SO yesterday, reading headlines on news sites and reddit and ‘reacting’ in the comments is the now thing to do!
GLORY TO THE MISINFORMATION AGE!
I swear they said they were adding official controller support with this DLC but now I see nothing of the sort. Was kind of waiting that out to get into the game. Oh well.
goldstariv It also ruins alts, since you will have to complete each faction’s once per character, nothing is new after the first character.
Not sure about the content they’ve added since then, if it requires higher than VR1 to do. If they would have made the new content meant for VR1 as an ulterior way to level ranks, then I guess I could have come back when they released.
Instead it seems they expect you to go through all 3 faction content and then start on the new additions, which I will never do.
Eliandal Bro.. L2MMOForum
MatthewRiddle goldstariv So it’s not so much the levels themselves but the content they made you do in order to progress through them.. And I would agree with it, but I think since they made each faction experience kinda unique to one another they had to have a reason to get everyone to be able to experience all of the quests on a single character..
While I am glad the whole “Five companion” storyline is over with, I’ve actually been enjoying seeing the other zones and finally getting out of that chain of forest in the Aldmeri Dominion.
But I can certainly understand your qualms with that.
I really wanna go back to ESO, but could somebody please let me know what kind of PVE is there at lvl 50? I know that i can do all the other faction’s quests (not ideal, but ok). Aside from veteran level dungeons, are there any endgame zones that have PVE content?
alexjwillis It’s baller. But it’s not for smaller fights, unless you’re going off the lattice.
goldstariv I’ve had a lot more respect for the game, the devs, and writers since an NPC called me a “corset-wearing dog-diddler”.
I was like, “takes one to know one, brah.”
Tamriel is all kinds of crazy town.
MatthewRiddle DugFromTheEarth alexjwillis They do now!