The Daily Grind: Why don’t more PvP sandboxes have consequences?

    
167

Eco’s recent stretch goal reveal tickled my fancy, mainly because I’ve been ranting about the lack of meaningful criminal justice systems in PvP sandboxes for years. If you missed the announcement, Eco’s proposed system has teeth in that possible consequences for criminal behavior include not only permadeath/character deletion but a ban that prevents the account from creating another character on a particular server!

As I did that Citizen Kane clap and mouthed the word “finally” while reading the announcement, I got to thinking about why all these other PvP sandbox devs lack the stones to do something similar. Is it too hard? Is it too impractical? Is it because they don’t care about building an actual sandbox and would rather build another meaningless me-too MMO that’s a combat simulator instead of a virtual world? What do you think, MOP readers? Why don’t more PvP sandboxes have harsh consequences for criminal gameplay?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
newest oldest most liked
Subscribe to:
Observer98
Guest
Observer98

I don’t think any kind of justice system will work when you can have alts or roll up a new character.  Haven’t seen one work yet.

jefreahard
Guest
jefreahard

syberghost Right, video games. Not sandbox virtual worlds. There’s a big difference.

c71clark
Guest
c71clark

Sadly, some percentage of the people who consider themselves PvP’ers are actually just e-thugs. They join PvP games to find “sheep” to kill. They aren’t as interested in fair and challenging fights against other PvP enthusiasts. They want to find someone who’s game they can ruin, who they can bully into logging off.

This is why sandboxes with meaningful consequences are few and far between. The e-thugs won’t play it, and their numbers are significant enough to doom the financials.

syberghost
Guest
syberghost

The entire POINT to playing video games is so that I can escape meaningful consequences for exciting actions.

Superbrak
Guest
Superbrak

DontaleMobasa Superbrak The inclusion of FFA PVP  necessitates it be made for that kind of player at least to some degree… otherwise its a useless feature and hardly a selling point.

ManastuUtakata
Guest
ManastuUtakata

Smiggins ManastuUtakata 
QQ

Rohirrim
Guest
Rohirrim

I always thought skyrim as my “pve sandbox”..with all the available mods it had, the game was trully a sandbox where you could do anything there…i even had a mod where i could gather mats and build a house in the open world..
And i spent countless hours in skyrim, much more than some 3 monther mmos that supposed they know hoe to keep you..
When i was asking a pve server in archeage they gold me that is pointless…and that there is no game without pvp…then why i spent so many hours n skyrim?what was the point? And i couldnt even sail in skyrim..

Landari_Omega
Guest
Landari_Omega

Most PvP sandboxes, or MMO’s with PvP in general, lack harsh penalties because too many people play too casually. Most games will never experience item loss because people simply don’t like losing items. Many games will never have a criminal justice system because players don’t want to be punished for having their fun, even if its done at another players expense. Customers simply won’t pay for a game full of stuff that’s anti-fun to them. 
I’d play a game with a working judicial system or a game with item drop on death in a heartbeat. PvP isn’t fun to me if there’s no risk or reward. Running through the forest griefing questers is a waste of time. If you could get their gear when they die or they can get yours by successfully defending themselves, then we have a system that’s meaningful and fun.

Smiggins
Guest
Smiggins

ManastuUtakata Smiggins  I dont like PVP! Why dont game developers cater to my carebear ways!

ManastuUtakata
Guest
ManastuUtakata

Smiggins 
Up to bat for a second moderation in thread, I see.