Guild Wars 2 Mordrem event stumbles

A brief Guild Wars 2 pre-expansion event featuring new baddies Mordrem has stumbled right out of the gate. Players have reported numerous bugs, problems with the structure of the event, and issues with receiving proper rewards.

“The team is aware that the rewards still have some scaling issues and will review it throughout the day,” the studio posted today on the EU forums. The NA team promised that the goods will be given out eventually to the proper parties: “Rewards, if not received immediately, will be distributed to those who earned them in the next several days.”

A bug fix went live yesterday that partially addressed the situation. The invasion will conclude on Sunday, September 13th.

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Superbrak
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Superbrak

BritoBruno Superbrak I like big zergs and I cannot lie.
The idea of working with a large number of people to accomplish something of that scale excites me. This event was the opposite of that.

BritoBruno
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BritoBruno

Superbrak They were? I only felt boredom while trying to farm the gas mask ( which btw, i don’t even use because it doesn’t looks like a gas mask ). GW2 events are so zergy that i pretty much fall asleep while doing them ( really ).

BritoBruno
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BritoBruno

Ranting a bit:
The shilling on the gw2 subreddit is amazingly high. I love GW2, but i can’t understand how anyone would defend the logic ( or lack of ) behind their choice of events, the selling of infinity coins for SAB ( without advertising that SAB would be gone for a huge amount of time ) and other crap that i really don’t have the patience to drop here.
The community itself is decent. They pretty much do a lot of events to newer players and answer questions in a good way, but the zealotry that involves it gives me the rages.
I mean, i can’t be the only one who thinks that most of GW2 events were extremely lacklusters.

Sorenthaz
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Sorenthaz

imayb1 Sorenthaz Line with more hugs  I probably should’ve made my sarcasm more apparent

imayb1
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imayb1

I agree. They tout ‘play your way’ but they do a hell of a lot to make sure you play as they intend, or else.

Silvercat18
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Silvercat18

imayb1 Superbrak  They could have avoided that if it was worthwhile completing the scarlet events, its just that the reward for doing so was not worth the hassle. Unfortunately, Anet’s response to players doing something like that is to take away whatever rewards the players were getting in their alternate way of playing the event. Which eventually reached the daft conclusion of there being no reward for doing anything at all.

Arenanet seems to have giving players anything and it really came back to bite them in the butt with this event.

imayb1
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imayb1

Superbrak During Scarlet’s invasion events, some people refused to complete events so that mobs would keep spawning like infinite loot piñatas. So, I believe Anet was trying to circumvent that by having mobs that don’t drop loot directly. I do not understand why they didn’t drop rewards per-event completion, though. Silverwastes has a good cadence, but they didn’t use that either. It boggles the mind the way they’ve learned their lessons and improved existing things but then they release this…

Serrato
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Serrato

Worst event ever. Gz anet. this is what we can expect from HoT?

BhimaJenkins
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BhimaJenkins

Craywulf
They did. Its a pretty terrible design overall, though the rewards you can work towards are decent… but the content/execution is.so.blah.