Crowfall scales up its pre-alpha testing

    
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ArtCraft announced that it is working on scaling up Crowfall’s pre-alpha testing to accommodate more players than before. The studio said that it has already made progress in this regard, allowing for a few hundred players to be on the server at the same time.

The studio also published a trio of lore articles dealing with the game’s pantheon of deities. When players jump into Crowfall, they’ll not only be fighting alongside friends and guilds, but underneath the umbrella of a god or goddess.

This was an intentional move by ArtCraft to provide glue to bind players together: “The primary purpose of the gods is to create a narrative backdrop and to give us a natural team mechanism for players to fall into. Humans naturally gravitate into team structures when a strong hierarchy is presented (sports, politics, etc.) Structurally, we want to be able to provide default teams for players who don’t already have social ties and thematic wrappers for those who do.”

The first three gods revealed are Odin, Cybele, and Yaga, although there are more to come.

Source: Crowfall #1, #2, #3, #4
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