It’s been a big week for the folks over at Camelot Unchained, as Mark Jacobs announced that the game has added two new members to the team. Thanks to a recent stretch goal, Senior Network and Server Engineer Marc Hernandez and Senior Graphics Engineer George Davison are now part of City State Entertainment.
“I cannot stress enough how important the additions of Marc and George are to the team,” Jacobs wrote. “We have gone from having eight programmers to 10 programmers in a single week. And not just programmers, but senior (10+ years) programmers.”
Camelot Unchained ran an “IT-only” test this past weekend with the first pass of the game’s injury and wound system as well as improved rendering performance. Jacobs also said that CSE will be starting a series of class presentations this Wednesday.














Ooh, that is exciting news. Shiny!
(Still think the wings on the butts are a bad idea though :p Lower back? Hell yes, that’s unusual but still makes structural sense. On the actual arse? Uh, no.)
karmamule They are hitting the ground running…errr coding. Anyway, they are doing wonderfully.
wolfyseyes Hopefully you can join us for the livestream presentation too! http://www.twitch.tv/citystategames
Crackjaw Maybe they grab and hold prey like arms?
Devil Olive I enjoy both of those things albeit in different settings, maybe combined they are good?
The potentialy for the injury and armor system is incredible.
George Davison sounds like a pseudonym for someone we might know!
Hmm…
CSE_Tyler kimowar well I have a lot of faith in you guys and I don’t say that lightly.
kimowar We’d love to be the game that pulls you back in. As Mark has said, we’re slowly coming out of the tech focus and now getting into more “game” focus. On top of that we’ll be adding in more pretties.
Nanulak We’re really excited to have them join us. Normally there’d be a long ramp up time, but both of them are already committing code and seem to already be getting along great with the team.