The Daily Grind: Are MMOTCGs really MMOs?

    
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We’re coming down to the last few Kickstarter-submitted Daily Grind questions, and I admit I’ve been sitting on this particular one a while because MMOTCGs aren’t my personal passion. Donor Chocmaw posed this question:

Have you checked out HEX TCG and what do you think about it?

HEX was originally pitched as the first true MMOTCG as opposed to an online TCG. In fact, I remember getting its first embargoed press release a month or so before Hearthstone was announced and took over the entire world as only Blizzard can do. Unlike Hearthstone, which doesn’t even properly have chat, let alone MMORPG content, HEX’s design plan called for character customization, co-op PvE raiding, an auction house, and guilds and guild banks.

HEX’s MMO bits are for the most part still in development, and the game has pushed out card packs and stress test weekends in spite of a lingering lawsuit. Still, it makes me wonder about the MMOTCG genre and the way online TCGs strive for the label. Have you played HEX? Do you think that, as pitched, it deserves the MMO or MMOTCG title? Are there any MMOTCGs that truly do? Are we just being snobs about cards? And are they really MMOs?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Warat14
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Warat14

Quincha They do sound like MMO. I (regrettably) backed this game on KS simply because of the MMO and PvE aspects of it.

The sad truth is these features haven’t arrived yet. And the way they seem to focus on releasing more cards and more cards powercreep money miling w/e, I doubt it will ever come.

CloakingDonkey
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CloakingDonkey

SirMysk CloakingDonkey there’s a shared chatroom. ;)

DPandaren
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DPandaren

It’s made by the people who made the WoW TCG, AKA Heathstone: Cardboard!

SirMysk Needs (More) Coffee, Probably
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SirMysk Needs (More) Coffee, Probably

CloakingDonkey SirMysk Are there shared zones? Are there many players in those shared zones? MMO = “Massively Multiplayer Online”. Persistent characters, while nice to have, do not make a game an MMO. Multiplayer does not make an MMO. Together they form a co-operative multiplayer game. There’s nothing wrong with that. There are great games like that, like the BioWare Neverwinter Nights games from 2002 that had everything that you’re describing (classes, dungeons, and so forth).
I’m sure that there are other examples, this is just the one that comes to mind. They can be great co-op games, but they’re not MMOs.

Craywulf
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Craywulf

MMO is just a gamer acronym, it has no real meaning and is highly subjective. It’s basically irrelevant to today’s games. Vast majority are connected to the internet, and vary is amount of players involved. So with that said…I totally have decided today as of this moment to ignore the term MMO. I’ve used it a lot to define the genre, but I think it’s time to get away from it because it’s not a reliable way to describe the genre anymore. If you asked me a year ago I would’ve said HEX is a MMOTCG, but if you ask me today, HEX is an Online Card Game (OCG).

We don’t put the letter SP as in Single Player or just S for Solo, when describing non-multiplayer games. So I see no need to use the term MMO.

Zulika_Mi_Nam
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Zulika_Mi_Nam

After Hearthstone started getting to be more about randomness and less about skill I started looking and trying other TCGs.
Hex was the only one I spent any amount of time in.  I really liked the interface and the community was more than inviting and willing to help newcomers.  I will be going back to check Hex out, but I have never thought about going back to Hearthstone.

schmidtcapela
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schmidtcapela

I don’t see why not consider MMOTCGs as MMOs, as long as they have enough of the trappings associated with MMOs. I’m very unlikely to ever play one — I don’t play TCGs, as I really dislike the idea of purchasing or earning boosters with random cards — but I don’t see why not consider them as full-fledged MMOs.

Denngar
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Denngar

Mind Flayer I’m sorry, but the “straight Magic-clone” bit couldn’t be farther from the truth, and I’m saying this as someone who currently plays Hearthstone over HEX (so I’m not a fanboy). Right now HEX does things that can only be done in a digital game. Magic certainly isn’t built for online-only play.

ManastuUtakata
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ManastuUtakata

camelotcrusade ManastuUtakata 
To be fair, the hints where all there. But like with many poor assumptions the audience already knows, I suspect some where still scratching their heads to what that actually means beyond the first 3 letters. As I also suspect that most of us don’t associate trading cards with MMO’s. Kinda up like there with associating euchre with first person shooters. :(

CloakingDonkey
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CloakingDonkey

It’s pretty simple really, if games like Planetside, World of Tanks/Warships, War Thunder, etc qualify, then so does Hex. *shrug*