Massively OP Podcast Episode 33: Ascent’s James Hicks

    
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On today’s show we have a very special guest: the creator of Ascent: The Space Game, James Hicks. Hicks has been crafting an ambitious space sandbox and opens up to us on the show about the technical challenges and how this gives him insight into what else might be going on in the industry (Star Citizen, anyone?).

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Show notes:

Other info:

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Guest
breetoplay

Floradine_S Enikuo Daybreak has been stringing everyone along on EQN for a very long time. They can call it going dark for crunch if they want. Doesn’t mean anyone has to believe them, and it won’t stop us from complaining that they are still dawdling. Regardless of the reason they give for what they are doing, what they are doing does not engender hope or confidence in EQN.

breetoplay
Guest
breetoplay

wontgrowup breetoplay Hey, you’re right. I don’t think I meant literal bailout. State subsidy and insane incentives, definitely.

wontgrowup
Guest
wontgrowup

breetoplay 
In the podcast you make a comment about 38 Studios getting a bailout, but I don’t think that is true. 
RI enticed 38 to go there with a big loan and then 38 mismanaged and/or misrepresented themselves into oblivion. Funcom could use some bailout action but but I think they are subsidized by the state; either through incentives or loans. Not for sure on that but I remember something like that coming up when they were having those financial issues awhile back.

I wish that 38 had gotten some more cash so they could finish Copernicus. Kingdoms of Amalur was cool and I would like to have seen an MMO in that world.

Enikuo
Guest
Enikuo

Floradine_S Enikuo This is a podcast for an entertainment blog, so it’s not “news reporting.” Even if it was one of their news articles, they are not a mouthpiece for developers. They report what developers say when it’s news, but they’re not obligated to believe it. It’s reasonable for them to discuss what the news really means in their opinion pieces or on their podcast.
If your expectation is that Massively OP writers will only ever meekly regurgitate whatever developers say and toe the company PR line, you will be really disappointed. However, if you’re just having a hard time parsing what’s being presented as news vs. opinion – you can filter the site to only see news articles by clicking News in the the top left-hand side of the page.

flatline4400
Guest
flatline4400

Syppi rioinsignia Enikuo Just say “Groovy” or something next week, let us be the judge!

Celestia
Guest
Celestia

I listened to this on my flight back from Dallas this morning.  Enjoyed the interview and news greatly.  Thanks!

Enikuo
Guest
Enikuo

rioinsignia Enikuo That’s fair and very true.

rioinsignia
Guest
rioinsignia

Serrenity To be fair, I think he was saying that he agreed with The Long Trolls assessment that this is a crazy project in terms of scope.  But that’s about it. I don’t think anyone can deny that.  HOWEVER, that’s not to say that “The Long Troll” has a point in regards to any other narcisstic crap he spouts. 
The simple fact that unless someone is part of the dev team, then all anyone can do is speculate.   I believe that’s basically what James is doing.   “The Long Troll” however does what all trolls do:   try to make their opinions regarding whether or not CIG can pull it off sound like foregone conclusions.

rioinsignia
Guest
rioinsignia

tobascodagama  Actually that’s not the case.  I believe Terra, which has been in development for longest of all the zones they’ve been working on, may very well be bigger.  I can’t remember.
The thing that James doesn’t seem to realise is that they are building the “style blocks” for the planetside zones.  Then the procedural stuff gets switched on and it then attempts to generate the zones for them.  Of course, then someone will have to go into those zones to tweak stuff.  But hopefully the intention is to get a lot of the “donkey work” done procedurally. God knows how well that will work.

rioinsignia
Guest
rioinsignia

Enikuo Maybe you’re right.  and maybe he did so to sound knowledgable and thus help to plug his game.  However, given that he seemed more “reasonable” than certain other “developers”, I’m not going to hold it against him…this time. Of course, if he starts pulling the old “I know I’m right even though I’m not part of the development team” crap….then that changes matters XD