Make My MMO: Divergence ‘goes for broke’ (October 17, 2015)

It was another good week for Star Wars Galaxies offshoot Divergence Online, which cracked the top 10 on Steam’s Greenlight list and settled into a frequent patching cadence designed to get combat going sooner rather than later. Initially the team was going to wait until the completion of its current $15,000 IndieGoGo campaign, but instead it decided to “go for broke” and both fix existing stuff and create new stuff.

The rest of this week’s MMO crowdfunding roundup is just past the cut.

Current Campaigns

Citadel of Sorcery (MMO Magic, Inc.): Open donations, no end date
– A vast, dynamic world
– “Nothing is set in stone; each player will experience the game in very different ways”

Contested Space (Zon): Kickstarter coming soon
– Player-designed spaceships and stations
– Action-oriented combat, territory expansion and defense

Divergence Online (Ethan Casner): Two successful campaigns; third campaign open on Indiegogo
– Player-driven sandbox in the style of SWG, but with FFA PvP on primary server
– Recent news: Greenlit on Steam, alpha video

Gloria Victis (Black Eye Games): Open donations, no end date
– Fantasy medieval setting with a classless system and unrestricted character development
– Realistic weather system
– Greenlit on Steam
– Recent news: Headshots and kicking

Neo’s Land (NeoJac Entertainment): Open donations, no end date
– A voxel-based sandbox where the community decides development by roundtable discussions

Pantheon: Rise of the Fallen (Visionary Realms): Open donations, no end date
– Old-school fantasy MMO with focus on group content
– The return of corpse runs
– Back in “full development mode”

Fully Funded Campaigns

Ascent: The Space Game (Fluffy Kitten Studios) – Recent news: James Hicks on the MOP podcast
Camelot Unchained
(City State) – Recent news: The archer, stretch goals and more
Crowfall (ArtCraft) – Recent news: Pre-alpha post-portem
City of Titans (Missing Worlds Media)
Descent Underground (Descendent Studios)
Eco (Strange Loop Games)
Epic Space (
Ever, Jane (3 Turn Productions)
HEX (Cryptozoic)
Novus AEterno (Taitale Studios)
Pathfinder Online (GoblinWorks)
Project Gorgon (Elder Game, LLC)
Pumpkin Online (Monique)
The Repopulation (Above & Beyond Technologies)
Shards Online (Citadel Studios)
Shroud of the Avatar (Portalarium) – Recent news: Update of the Avatar
Star Citizen (Cloud Imperium) – Recent news: 1 million, starmap, 2.0.0 preview
TUG (Nerd Kingdom)

Incomplete Campaigns

Das Tal (Fairytale Distillery)
Valiance Online (SilverHelm Studios)

Abandoned Post-Crowdfund

Greed Monger (Greed Monger)
The Stomping Land (Alex Fundora)

Successfully Launched

Elite: Dangerous (Frontier Developments) – Recent news: Realistic planets, planetary surfaces
Guns of Icarus (Muse)

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Hold the phone!  “– Player-driven sandbox in the style of SWG, but with FFA PvP on primary server”  So, more than one server?  And the “lesser” server not pvp oriented?  On one hand I’m like YEAH!! but on the other I can’t help but think that server is gonna be crowded in a major way.

Might have to keep an eye on this after all.

Rebel Engie
Rebel Engie

Also, how many titles today claim the onerous title of “SWG successor”?
Is it every sci-fi sandbox game?

Rebel Engie
Rebel Engie

Is “going for broke” today means just doing normal development?
I mean fixing bugs and creating new content doesn’t sound like it warrant a hyperbole as dramatic as this.


sray155 where da evidence at m8?


boredinBC sray155 Sure that’s possible, but given how much crap gets ballet stuffed through Greenlight on a regular basis, I kind of doubt it.


sray155 boredinBC It’s possible that some of the 400+ people already invested in the game voted for it on Steam.  And if there are 400 people invested, there might have been plenty more in the wings just waiting for the announcement that it hit Steam Greenlight.


boredinBC sray155 When a game in a genre that isn’t widely embraced on Steam (MMORPGs), and is struggling to meet its very modest (and recently reduced by 30%) crowdfunding goal, suddenly goes rocketing up to the top of Steam Greenlight in less than one week, there’s a very good chance someone has been ballet stuffing.


sray155 Their first campaign had 366 backers, so more than 50 people are interested in the game.


A game that barely has 50 backers after nearly 5 weeks on it’s crowdfunding campaign is somehow the number 1 game on Steam Greenlight? 

Yup, no possible way that someone is manipulating the easily abused Steam Greenlight program.