Wakfu rolls back EU server to June

    
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Call it the mother of all rollbacks.

A series of technical issues has resulted in massive amounts of lost data on Wakfu’s EU Elbor server, requiring a shutdown of the server and a rollback to June 21st. According to Ankama, the process of creating database backups broke on June 21st and went unnoticed until recently when the server was brought down for a hotfix.

Ankama said that it’s still investigating the issue and offered a little hope that some of the data, including game purchases, can be restored on the server. Players who had logged in since October 14th might be in the best position to see a mostly complete recovery, while those who haven’t been on since September 13th are probably looking at a full loss.

The studio apologized for the error and said that a compensation package will be forthcoming. “We understand that a rollback of this magnitude is the last thing any player wants to hear; honestly, we share the same feeling,” Ankama posted.

Source: EU forums. Thanks to Infurn for the tip!

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Smk1n
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Smk1n

gracolag Smk1n 
The compensations are hardly a reason for me to come back since i last played (around July or so 2014) which was prior to that year’s fall update where they’d change a bunch of stuff again – gear stat changes being the driving reason to make me leave since it messed up my toons and sidekicks existing and stored gear, which took me a while to plan and acquire.
Before that, i revisited the game several times since when i first started playing, early 2012.

While many can accept (and cherish) the changes the game went/is going through, i don’t look at those “improvements” the same way since Ankama has been rewriting the game (mechanics/systems, class/skill changes, itemization, stat changes/removal/introduction, cash shop changes, pet changes, rollbacks and so on…etc.) far too much and too often for my liking and i don’t think they are slowing down.

Their planning for the game always seems to be short sighted, to the point they’ll rewrite something only to be changed again and again sometime later…

I’m aware of MMO’s tweaking the above throughout a game’s lifespan, to polish and improve existing and plan for future content but Ankama still plays around these things like if they were in Alpha/CB versions while milking their play testers one way or another.

Their monetization skills though… they are surely improving those (heroes service being the latest i think). 

Stockholm syndrome comes to mind… but have fun and best of luck! ;)

gracolag
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gracolag

Smk1n  The game itself is actually quite better than years ago. No only because it’s Free to Play now, but also many updates and sales.

The news about the rollback made us all worry about the future of the server, but since the compensations are really good, I believe even players who hadn’t logged in in months will be back again.

I’ve been playing since the early closed beta, and I must admit that I left the game since I’ve been playing Dofus for a longer time, so I didn’t want to divide my time among a full game and a game still in beta. Now the roles are reversed, I play Wakfu a lot more than Dofus and I believe I’ll stay there, with all the rollbacks and bugs it has.
Ankama wouldn’t be Ankama without all those bugs every single update.

CistaCista
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CistaCista

Ouch. Well at least they didn’t accidentally delete their MMO like that Japanese company.  
http://kotaku.com/5859963/an-entire-mmo-was-accidentally-erased-from-the-internet

Smk1n
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Smk1n

Cute manga and game but..

Although this kind of rollback is bad news for the game’s active players (and devs because of falloff), it’s even more sad if those players had previous knowledge of Ankama’s interaction with the game since it “launched” back in 2012.

I gave the game another try last year and after seeing what was coming up with their next “content update” patch, i decided to let it go… for good.
The definition of incompetence should have Ankama in there somewhere because in my eyes, Wakfu has been nothing more than a Pay to Beta test game since 2012… and not in a good way.

Rant off but, best of luck to those still into the game – players and devs alike.

vicariousfan
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vicariousfan

Estranged unless the compensation package is a year free and some potions that instnatlly level your character i’d be done as well.

Omedon
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Omedon

Related to my posts in the Wurm daily grind: I’m seeing a lot of honestly understandable outrage here, but it bears mentioning once again that, with the rise of volunteer community games (I know Wakfu isn’t one of those) this idea of “OMG MY TIME! RESPECT MY TIME” takes on a whole new meaning when you’re dealing with volunteer community admins.  This is the environment gaming has created: It’s a service, paid for in time or money or both, and are we really ready and willing to have the understanding for “volunteer” people handling our game files, managing our servers and generally providing our entertainment in a crowded, saturated, modern online gaming world?

Ask yourself that next time you’re setting your heart on a game that will have community run servers.  This kinda thing can happen there, quite realistically, as you wouldn’t be entitled to “pro” levels of server accountability.  

I know it’s a tangent here, but it was worth linking to the discussion about  Wurm unlimited and games like it.  Volunteer-run games are another animal, do they fit in this consumerist gaming space?

SirMysk Needs (More) Coffee, Probably
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SirMysk Needs (More) Coffee, Probably
Higgens
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Higgens

Sooooo…..should we start a pool on how long until this kills the game?

Cyberlight
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Cyberlight

Jack Pipsam No, affected was right first time. Effected would mean “those [players] brought into existence”. Trust your instincts :)

DugFromTheEarth
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DugFromTheEarth

Most other companies just call this “Shutting the game down”