Someone camped Black Desert’s Harpy Queen boss for 10 hours to bring you this vid

    
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Someone camped Black Desert’s Harpy Queen boss for 10 hours to bring you this vid

Steparu camped a Black Desert world boss for 10 hours so that he could record a gameplay video of it, and the results have been posted on his website for all to see. Pearl Abyss recently added Karanda the Harpy Queen to its open world fantasy sandbox, and unless you’re in the game’s Korean beta and you have quite a lot of patience, this is your only chance to see the boss for a while.

Click past the cut for the full eight-minute clip.

Source: Steparu

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Murmillo
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Murmillo

So much noise!

Robert80
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Robert80

Leilonii Pashgan  Agreed.  I liked Pashgan’s post for reasons other than the player to player trade.  I don’t feel that makes something a sandbox or not.

Robert80
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Robert80

ToyFuzion Pashgan  I’m not convinced.  Everything I have seen that people are touting as sandbox are features that exist in games we fully consider to be themeparks.
The entire point of sandbox is deep world interaction.  AKA, freedom to do what you will to the world (with some limits based around not causing other players too much frustration in the *again, opinion* good cases.)  That’s not what I get from reading about BDO.

Robert80
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Robert80

Leilonii Robert80  From the website:  ‘With instanced housing’  Pretty much the very first thing on side features.  It may be phased, but that is what I was going off.  If it is phased into the cities, that is… not quite as themepark (but, I still don’t consider it sandbox if you must build in set lots.)
Personal farms, crafting, fishing, trading, making vehicles for use/trade, taming, breeding, combat pets/mounts, nodes, PvP, NPC relationships… all that stuff exists within themepark MMOs, not to mention non-sandbox games of other sorts.
The NPC worker system may or may not be sandboxy.  If it is done like many such systems in MMOs, it won’t be.
The question when I ask about sandbox is:  ‘How free are you to alter the game world?’  As in, can I terraform, build anywhere within reason, when I put/find plants in the world can I interact with them in a variety of ways and with all of them rather than just seeing tons of background art, etc.
That isn’t to say there is anything wrong with all those things you listed.  I like a lot of those features.  They are not, however, sandbox to me.  They are merely features that can fit in a game whether it is sandbox or not.

Ekphrasis
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Ekphrasis

Different times. I think we all used to have more time to dedicate to grind, raid and camp for stuff like this. I don’t really miss those aspects though.

Necromonger
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Necromonger

Dystopiq Sub to WoW for raiding or play BDO if you are part of a guild that wants to pvp, its been known that this mmo is pure shit for pve and should not be played if you seek the title of dragon slayer.

Necromonger
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Necromonger

Mochaccino Untill you join a guild that lives for pvp.

Sieges / Node claiming / GvG <—- stuff you do as a guild when you love pvp.

Leilonii
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Leilonii

Griffs This is where in BDO you could declare a GvG and kill them all.

Leilonii
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Leilonii

Robert80 Housing is phased, not instanced, as is farming. So the farms and houses exist in the game world and you can walk by them, walk into anybody’s house, etc. The houses actually are part of the cities and towns, so there are no random buildings in the game that are “just for show” like in every other game. All of those buildings are a house or an apartment of some kind. The difference is when you walk through the front door – if it’s your house it just loads seamlessly your personal interior with no load screens. If it’s someone else’s house, you have a menu to click on first to decide whose house to load, then you open the door and walk in. Same idea for farms.

But aside from housing and farming (which includes both growing crops as well as raising things like cows that actually move around on your property), there is crafting, fishing, trading, making boats for fishing and trading, NPC worker system, taming wild horses and then breeding them to sell or use, horses can also wear gear, be used in combat, and have abilities and stats of their own to level up, there’s a node system spanning the entire massive world that ties into the NPC worker system, trading, and PvP, there’s an NPC relationship system. I’m probably forgetting stuff but you get the idea.

Leilonii
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Leilonii

Qarran I’ve never noticed this in game to be honest on any of my toons. I probably have it turned down or off.