Saga of Lucimia prides itself on group-based teamplay

    
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Not happening.

Soloers, you are not welcome in Saga of Lucimia. At least that’s the tone of developer diaries for the upcoming sandbox in which the team boldly asserts that group-based gameplay is the focus of the MMO.

“There are already dozens of solo-friendly MMORPGs out there offering players the instant gratification that the entitled hipster generation of ADD players need in order to stay subscribed,” the team posted a year ago by way of explaining the game’s motivations. “Instead, we are building a group-based game, one that focuses on the epic battles, challenges and rewards that come about as a direct result of being part of something epic in scope… not a single-player storyline where every player gets to become The Hero.”

A more recent dev diary sees Lead Developer Tim Anderson waxing poetical about turning his dream for a game into reality. “For me, it’s the ability to see my imagination coming to light. I couldn’t do this alone; the team and the community are what make this project work so well, and what have brought us to where we are today,” he writes.

https://youtu.be/Vr5TqWOyBZU

Source: Dev diary #1, #2. Thanks to Kinya for the tip!
An earlier version of this post implied both dev blogs were new, when in fact, one is from last year. We have corrected our article accordingly.
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