He says that the new endgame mastery system has been well received, but that the elite specialization system will be tweaked to reduce the cost of unlocking every ability from 400 hero points to 250 hero points. Johanson says that players were excited to experience Heart of Thorns with the abilities unlocked, and ArenaNet failed to communicate its desire for the system to be part of character progression. “This means you will be able to access them much earlier in Guild Wars 2: Heart of Thorns PvE or World vs. World and fully unlock them much earlier as well,” he explains. “This also means you’ll be able to experience more of the expansion story as your elite specialization earlier on while still maintaining some of our core goal.”
Adventure minigames are being tweaked as well, which you can read about by clicking the link below.