You are not your weapon in Crowfall. Just because two archetypes use a bow in the game doesn’t mean that they play the same. The most recent video Q&A session with the development team goes into a bit more depth on this point discussing the Ranger and the Stalker. In short: The former makes use of traps and knocks people out of stealth, while the latter sneaks around and snipes. Same fundamental weapon, but the core archetype is very different, even with the options of disciplines to bring in some similarities.
The November set of answers also covers the question of formations on the battlefield, bodies of water, post-combat development focus, and fast travel options. Why take our word for all of it, though? You can watch the video just below and see an assortment of wigs along with the cold, hard data. Who doesn’t like wigs?