Guild Wars 2 starts testing 64-bit client

    
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Your Guild Wars 2 client could be getting an upgrade in the near future, particularly if you have the hardware to handle it.

ArenaNet Game Director Colin Johanson announced on Reddit today that the studio is testing out a new version of the game: “We are rolling out a beta version of a 64 bit client today if all goes well — please give this a shot if you’re having crash issues and let us know if that does the trick!”

If you want to test the new client, you can download it from your Guild Wars 2 account page. Commenters in the thread have already remarked that the game is running more efficiently and utilizing more resources with the 64-bit client. There’s also an extensive 64-bit client FAQ for those looking for more information.

Source: FAQReddit. Thanks to Xephyr, Siphaed, Something, Balsbigbrother, and Twitticle for the tip!
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Zukkitude
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Zukkitude

Has anyone noticed any performance increases in high pop areas since changing to the 64 bit client?

SwobyJ
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SwobyJ

Will try!

disUserNameTake
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disUserNameTake

SallyBowls1 tobascodagama Polyanna Kind of hard to stay with XP when it can’t even be automatically updated anymore.

lambentsoul
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lambentsoul

Thank goodness. The crashing was starting to drive me crazy. Sometimes my PC wouldn’t respond until I rebooted it. No other games gave me any issues.

Princess Claude
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Princess Claude

Sadly i can’t get sweetfx or reshade to work , so gonna pass for the moment, need that lumaSharpen, sych a blurfest without :D

Yangers
Guest
Yangers

The new client is fantastic. Not a single crash, and I can run everything at max settings. I can actually enjoy playing without constantly worrying if it’s going to die on me all the time.

arktourosx
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arktourosx

Loving this.  Didn’t crash once back up on Best Apperance even during huge map meta events.

It was pretty much my only issue with the game so yay.

Margrave
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Margrave

Seems smoother to me.

Bravo!

Veldan
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Veldan

chosenxeno I know how you feel…

digi_owl
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digi_owl

SallyBowls1 Meh, this has been the Windows way for a decade or more. Hell, they specifically had exceptions programmed for various games and such that failed to properly respect memory management. For MS it is better to allow a program to continue to work than risk having people look for alternative platforms.