Escape from Tarkov brings realistic military action to MMOs

    
18

There’s a new player on the MMO scene, and this bad boy wants to do military action right.

The game in question is Escape from Tarkov by Russian developer Battlestate Games. In the MMO, players will join up with one of two military factions investigating (and assuming from the title, trying to leave) the mysterious city of Tarkov. The game will incorporate both RPG and FPS elements, and Battlestate promises that in addition to questing, Escape from Tarkov will boast realistic firefights, injuries, and movement.

Battlestate is planning an early 2016 beta test, and you can sign up for a chance at a key today. You can also watch the announcement trailer for Escape from Tarkov after the jump!

Source: Escape from Tarkov. Thanks to Kinya for the tip!
newest oldest most liked
Subscribe to:
DPandaren
Guest
DPandaren

wanderv15 I’m actually okay with that. Since there really isn’t a Destiny like game on PC yet.

DPandaren
Guest
DPandaren

I don’t know how I feel about realistic military action. Mostly because I didn’t like how I would spend 30 minutes to an hour waiting for people to gear up in Arma before we actually start a mission.

jhuynh405
Guest
jhuynh405

Wow that is some really fantastic CGI. One of the best looking trailers I’ve seen for a game.

schlag sweetleaf
Guest
schlag sweetleaf
phatleet
Guest
phatleet

I want to be wrong, But it looks to me it will be like all those “Zombie” survival pvp fests, but without zombies. Russians seem to love these kind of games.

wanderv15
Guest
wanderv15

Interview: http://mmo13.ru/news/post-739 – it’s Destiny clone

Nordavind
Guest
Nordavind

*bookmarks*

I have my spy satellite on you.

Deathage
Guest
Deathage

ApathyCurve Now featuring a unique “re-learning to walk” and “replace the catheter” mini-game!

ApathyCurve
Guest
ApathyCurve

Realistic injuries, eh?  So if you’re wounded in “combat,” you log into a virtual hospital room every day for the next couple months?

vinicitur
Guest
vinicitur

Wratts You’ve just described every multiplayer fps ever created.