Roads can deteriorate, statues crumble, castles collapse, and books are lost. But legacies persist. A redesign for Crowfall‘s website plays up the idea that each player of the game will need to choose a legacy, not in the sense of a mechanical decision but in pursuit of the game’s major design goals. The idea is explained in more depth in a news post on the official site outlining the three categories of glory, wealth, and power.
Glory is all about defeating enemies, taking control of territory, and making use of the fact that the non-eternal part of the game can be won before things reset once again. Wealth, of course, is about acquiring items, driving the economy, and hoarding resources. Power, last but not least, is all about acquiring allies over time, being feared and respected, and having oaths of fealty allowing you to direct armies in the game. Major design revelations are promised in December, but that doesn’t mean it’s too early to give some thought to your own legacy before you start playing the game.