Cloud Imperium has released its monthly development snapshot for Star Citizen. It’s a high-level look at what each of the firm’s studios has been doing to prep the release of Alpha 2.0, which is the “first serious look at how the puzzle pieces fit together.”
As opposed to previous module releases that have showcased individual portions of the game (the hangar, single-seat dogfighting, socializing in ArcCorp), 2.0 starts to tie it all together and adds things like multicrew ships and first-person ground combat.
In other Star Citizen news, this dude has spent $30,000 backing the game. He also has great musical taste, so there’s that.