World of Warcraft Mages won’t change radically in Legion

    
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Blizzard has released a new dev blog previewing the changes in store for Mages in World of Warcraft’s upcoming Legion expansion. Mages are “in a very strong place compared to most classes,” Blizzard says, while noting that there’s a lot of distinction between Arcane, Fire, and Frost, both in terms of character specialization and each of the three schools having “strong themes and consistent properties.”

Mage changes in Legion will therefore focus on quality-of-life improvements and will “prop up existing gameplay.” As an example, Blizzard lists Summon Refreshment, which “now automatically provides you with a stack of food if you’re adventuring out on your own, or a table of refreshments when in a party or raid.”

Source: Mage preview
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Nate Woodard
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Nate Woodard

Karl_Hungus Let’s focus on the last part of the second question: Damage Charts. xD

Nate Woodard
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Nate Woodard

chriskovo Only they are actually talking about quality of life changes and they mean it if the preview is anything to go by.  I mean, I don’t play, don’t know if I will for the new xpac, but I’m reading and staying up to date with everything.  I think these changes may be good. Seems like Blizz is finally taking a carefully calculated step out into actually specializing the specializations.  Mind you it’s like stepping onto the ice and making sure it’s not going to crack, when you clearly see someone on the ice right in front of you!

Radfist
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Radfist

Tenthyr I don’t think that is the case? Last time I played frost mage (somewhere in MoP) I am pretty sure that they would only fire off if you cast ice lance. 
Just checked the WoWhead description, says nothing about them firing off automatically after 5, only that you can store up to 5 and ice lance triggers it:
http://www.wowhead.com/spell=76613/mastery-icicles

chriskovo
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chriskovo

Does anyone really believe them anymore? The changes in WOD were just bullshit that weakend everyone.  Whey they say Quality of life changes that means they will be removing half your abilities and crippling the other half.

Loopstah
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Loopstah

Aside from Mages, Paladins are having some interesting changes introduced as well. Holy Power mechanic is removed from Holy and Protection Paladins, and Holy is also turned into a melee healer (warrior priest style!), with its new proximity mastery.
Retribution hasn’t changed much, aside from making it more melee and less cast-y.

Loopstah
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Loopstah

Omedon Why not both? Why not have a reasonably interesting rotation mechanics coupled with decent DPS boost if executed correctly?
If you want pure efficiency in raiding, just design all classes to have 2 buttons to press – this way you will have your secured progression, in addition to being able to chill, chat in Skype, down bosses, loot and repeat all night.
The game needs to be interesting to execute in addition to being fun.

Denice J Cook
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Denice J Cook

And concerning class changes for every other class?

They all should be nuked back to their pre-Cataclysm functionality and talent trees.  This whole Facebook thing they’ve been aiming at for years now (including garrisons, as well as the “new crafting”) should go straight into the circular file.  I’d be willing to bet their highest subscription numbers ever harken back to the Lich King period.

Line with more hugs
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Line with more hugs

There’s little change without evolutionary pressure.
The Mage is a living fossil!

Omedon
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Omedon

Ok, serious question time. When I see mages discussed, of course the obligatory “hurhur one/two buttons and you top the chart, so lame” comments come up.
Let me seriously ask you people… Do you really want everyone in your group, whose performance may and probably will decide your progression, to have some bloated and artificially complex damage rotation?
Let me tell ya: I certainly don’t!
I want my group to perform reliably, whether they’ve been playing for three days or three years, because they are variables I can’t control, and I’d like them all to do their jobs easily and enjoyably.
I love my arcane Mage, because she’s easy as f*** to play, and while I know I’m capable of mad skills and pulling off miracles when the time comes on this or that class, I welcome the opportunity to just chill, chat in Skype, down bosses, loot, and repeat all night.
Maybe I don’t connect with the “easy rotation” whining because I don’t care who is doing more DPS so long as bosses are dying decently, but honestly, it’s a stupid gripe, IMNERHO.

Tenthyr
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Tenthyr

They’ve always done that! :p