The next World of Warcraft expansion is adding the game’s second hero class to the lineup, but that doesn’t mean the first one has been forgotten. Death Knights have been around for six years now, but they’ve always had something of a mess of a resource system even while they have a strong core fantasy. The latest development overview for the class explains that the resource system will be overhauled to use six generic runes, with a maximum of three recharging at any one time.
Blood will be gaining new methods to generate Bone Shield charges and more active health recovery, while Frost is losing some of its awkwardness with Killing Machine and some slight ability refocusing. Unholy is receiving the most substantial overhaul, making Festering Strike more appealing and changing how the disease-centric playstyle works in practice. Check out the full entry to see how the class is shifting, and stay tuned for further updates on the remaining five classes in the game as the week continues.