Sword Coast Legends adds companion skill trees, nature set

    
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Sword Coast Legends continues to make good on its promise to provide free DLC patches to shore up the core game. The D&D title released its first community pack last week that includes several new “enhancements” that should enrich players’ experiences.

Last week, the update adds companion skill trees which are accessed through special quests, more monster abilities, a nature-themed dungeon master set, the option to respec abilities, bug fixes, and (drumroll please) a player stash.

The good news about the player stash is that the 100-slot vault is shared across one’s account, allowing for gamers to transfer goods between characters with ease.

Source: Patch notes
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Qarran
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Qarran

The game just launched, what, a month ago, right?  So my question, and I’m sure this has been asked a hundred times, why didn’t they wait?

Doesn’t matter now.  Other MMOs have launched without being feature complete and they paid the price.  Same thing here.

I hope they will surge after the DM mechanics are fully implemented.  But, I’m afraid, they will be relegated to the “what could have been” file.

DugFromTheEarth
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DugFromTheEarth

Just more duct tape on a sinking ship unfortunately.

squidgod2000
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squidgod2000

woolydub
Not terrible, but disappointing in every way.
They took a foundation that should make for an exceptionally deep game and produced something amazingly shallow.

Ironwu
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Ironwu

Still not ready for Prime Time.
Seriously, there is really no category in which this game excels.
Put your time, and money, into Divinity:Original Sin or Wasteland 2 if you are looking for a classic RPG experience.
If you are looking for a powerful game creator, SCL does not yet have it.  Maybe someday, but certainly not now.

DahkohtLewin
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DahkohtLewin

Still would advise to hold off playing , specifically the DM mode which I know many want it for that , after the third major patch that is supposed to hit in Dec. From custom tile sets to no more forced monster scaling that should be the one that makes it worth the price.

Mezla
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Mezla

This is not D&D. period.

karmamule
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karmamule

Damonvile Yeah, and with FO4 looking to dominate my gaming hours for at least a few more weeks it’s gonna be hard to squeeze this in, especially because I still have fave MMOs like ESO, GW2, and SWTOR beckoning.

karmamule
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karmamule

woolydub I think it shows promise, but options felt constrained at launch, especially for creating your own adventures (really weak dialogue options, for example.)  However the dev team is incredibly hard-working and seems to be working very hard on adding in the capabilities they need in order to appeal more to those hoping to have more flexible options.

The single player campaign was fun, though felt very linear in the very limited couple hours I tried it out.  Looks like a fun combat-oriented romp but with Divinity Original Sin’s Enhanced Edition just out I’m playing that first.

I’d still wait a couple more months, but keep an eye on it, as I think it still has potential.

woolydub
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woolydub

What’s been the general consensus on this game so far? Any fun? When its release date got pushed back it got moved out of my purchase list due to other games I was more interested in that were coming out.

Damonvile
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Damonvile

Great additions to the game…now if only we could add more hrs to the day reserved for gaming only! So i had time to add this back into the line up :)