Guild Wars 2 sees a bright future in e-sports

    
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Good plan.

Why did Guild Wars 2 go free-to-play? According to Fortune, ArenaNet’s decision to switch business models was centered around its desire to grow the fan base for Pro League Season 1, which starts next month.

ANet head of global marketing Steve Fowler told the magazine that his firm believes that fans “will want to see Guild Wars 2 played on the biggest possible stages, and they could help propel [the game] into the very top echelons of what we see with other MMO e-sports scenes.”

John Cornening, an associate game director on Guild Wars 2, says that “there is no grind for gear and stats, and there is nothing to buy to be competitive.” As such, ArenaNet is confident that Guild Wars 2’s e-sports scene will do well since there is no barrier to entry for someone who happens to watch a match.

Source: Fortune
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Silvercat18
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Silvercat18

I`d like that guy to buy me some ascended armour then, considering the price for it has trebled since the expansion and raids demand it.

I guess he must be talking just about Spvp, where the gear is equalised…..though I`m none too impressed as half the new gear combinations are either missing or were removed very quickly.

Their esports dream is still just as much a failure as it was 3 years ago and now we are seeing other, significant parts of the game like WvW crumbling and that is what will see the game end as rivals like Camelot unchained swoop in and suck up the neglected playerbase en-masse.

Polyanna
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Polyanna

Playing to your weaknesses FTW.

RaulAnthonyGonzalez
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RaulAnthonyGonzalez

Can you even play Guild Wars 2 as a esport? The only games only work because their tower defense,RTS, arena games or shooters.

Craywulf
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Craywulf

Quincha You bring up a valid point about the inclination of gamers who stick with one more or the other, but rarely both. Especially true with dedicated esport players. However I don’t think SPvP players recognize skills as ‘trash mob’. So I don’t think they make comparisons between the gameplay modes. I think SPvP players recognize skills as weak or powerful. Some are going becmore useful than others. If GW2 didn’t have PvE, and it was exclusively a SPvP game….there would still be weak or useless skills. Even league of legend classes have weak and useless skills.

I completely understand your compliant but I think SPvP is pretty solid in it’s balancing considering it also has PvE skills. I think it could improve if they randomized the mob difficulty and got rid of the threat levels. The PvE skills would then be rebalanced to be more useful. Which would trickle down to SPvP and WvW.

Ekphrasis
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Ekphrasis

Really?
*/ Shrug*
*/ Goes back to playing PvE…*

OhSnapItsKelz
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OhSnapItsKelz

Smite did a good job of forcing their way in.

Valkyriez
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Valkyriez

Are you talking about the Witcher MOBA or the Witcher 3 RPG? I am confused by your statement.

Jacobin
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Jacobin

Therec except they have been running tournaments for years and have decent viewership

Craywulf
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Craywulf

Quincha Dude I am completely aware of SPvP classes are unlocked. You’re overlooking the whole thing about your complaint. If you want separate skills for PvE and SPvP, the classes are going to play differently regardless of unlocking. A PvE player would be confused, disappointed that his favorite class doesn’t function in SPvP like the PvE counterpart. And a longtime PvPr is going feel the same way about its PvE counterpart.so splitting the skills isn’t the answer.

The problem is PvE represents no challenge remotely close to PvP. Big part of that is leveling and the lack of unknown danger. You see level 1 spider and know you can’t die unless you deliberately played bad. You don’t see a SPvP player’s skill/talent until you actually engage them or see them in action. So if mobs levels were hidden, you’d never know if its a level 1 spider or level 78 spider. In other words you wouldn’t just blindly press trash mob skill. Furthermore the game wouldn’t need junky trash mob skills.

The leveling mechanic is the root of all that is wrong with online games today.

Valkyriez
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Valkyriez

I’m inclined to agree with him. GW2 isn’t my flavor anymore but I did around 1k tournaments both free and paid in the first 6 months (and spent a few months in the top 100 NA) and it’s a solid foundation for an Esports MMO.