HEX’s PvE mode detailed in a fresh video

    
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That kickstarted HEX: Shards of Fate trading card game is still a thing, and earlier this week, HEX Entertainment published a video showing off the first in-game footage of the title’s PvE mode.

The clip takes viewers along for a ride through the dungeons of Fort Romor, though the dev voiceover notes that there are a few placeholders and bugs present that will disappear from the final version. RPS also spilled the beans on how HEX’s dev team views its AI. “Designing the fundamentals of a card game is one challenge, devising an ever-growing roster of cards to play with is yet another, but what [the team] team now have to do is create an artificial intelligence that presents a credible and capable challenge to players,” HEX’s devs told the site. “It has to know how to play, understand every card in the game and, like any of HEX’s human opponents, be able to anticipate, to adapt and even to surprise.”

Click past the cut to view the PvE vid.

Source: YouTubeRPS
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Warat14
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Warat14

While that may be true, Hearthstone is like WoW in that it is highly accessible and very easy to learn. MtG mechanics are very coomplicated when compared to those of HS. Plus, it’s very old.
Personally I prefer MtG over any other card games. The fact that HEX uses almost identical gameplay mechanics give me very few reasons to play it though.

spider3
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spider3

Spacejesus3k Armsbend  Try Spellweaver. Mechanics could be not so deep like hex, but it’s very enjoyable and kinds f2p’ish when you unlock all zones with multiple daily quest rewards

Cambruin
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Cambruin

Really good card game. Unlike most other where the very first 2-3 cards played already teach you you’re the rock to his scissors, this game adds incredible depth and no game will play out the same twice.

The only downside is the low amount of players, resulting in me logging back out before having found an opponent.

CloakingDonkey
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CloakingDonkey

ApathyCurve I’m pretty sure the fates of Scrolls and Hearthstone have shown that barely anyone remotely interested in TCGs gives a single flying phoque about innovation.

CloakingDonkey
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CloakingDonkey

heliaxb they settled so they probably made some kind of licensing agreement.

CloakingDonkey
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CloakingDonkey

CalibarZero they’re JUST handling the money transactions for EU… don’t worry, the servers and everything else are the same as the americans.

Give it a chance. It’s fun =)

ApathyCurve
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ApathyCurve

I had high hopes for this one, but the mechanics are a nearly exact copy of MTG.  *yawn*  I’ve been playing this game for a decade already.  The much-hyped PVE play remains AWOL.  Maybe that aspect, whenever it’s finally released, will be enough to create renewed interest for me.  Honestly, though, it’s going to have to be more addictive than crack cocaine to overcome the stale card mechanics, and I just don’t think that’s going to happen based upon what I’ve seen to date.

The freshest card game I’ve seen in quite some time is MOW: Face Off XL.  The tactical grid really changes up the gameplay and forces you to think long term, more like chess.  I invested quite a number of hours into it this weekend.

Malorey
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Malorey

Waiting for PvE to come to Hex is like waiting for Age of Conan’s crafting revamp! :)

NemuiByakko
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NemuiByakko

Spacejesus3k Armsbend Try new  “Mabinogi Duels” on iOS or Android. Despite being mobile game, it is incredible good TCG, with very interesting (and original, not MtG clone) game model )

heliaxb
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heliaxb

I want to know how much WotC is taken to let them still release stuff.