Xsyon drops subscription, becomes pure buy-to-play

    
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If the subscription fee ever kept you away from the post-apocalyptic sandbox Xsyon, we’re happy to share with you that this is no longer a barrier to play. Yesterday the lead developer announced that he was dropping the subscription in favor of making the early access title straight-up buy-to-play.

Reasons cited for the decision include changes in the industry, resistance to a sub-based early access title, and the fact that half of the players weren’t subscribing anyway. Xsyon: Prelude currently costs $30 on Steam.

The developer maintained his faith in subscriptions while being pragmatic about the move: “Although I personally still favor the subscription model, it’s clearly turning away too many players at the moment. Without the subscription, new players will be more inclined to join and old players are welcome to return!”

Source: Developer update. Thanks to Marcus for the tip!
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EBreezy
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EBreezy

I think this game has tons of potential. The building is pretty decent and the last time I checked it out, he added new building blocks and a way to fit everything together. It’s a bit easier to play in hermit mode, with the addition of medical stations (I can’t remember the in-game term) and trading posts. I just wish the game was less grindy. When I played, I built a fence around my turf, then I was stuck. If I wanted to build anything else I had to grind like a madwoman to level my architect skill and learn more recipes. That’s when I just gave up because it wasn’t fun anymore.

Croquantes
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Croquantes

McSleaz Yep, but you have to request a steam key manually.

McSleaz
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McSleaz

I bought this Turd many years ago, wonder if I can recover my account?

pid
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pid

Archebius I played since day 1. For about 2 weeks. The UI was incredibly punishing. If you clicked 2 pixels away from a label it wouldn’t hit despite being well inside the borders. Several quality of life minimal necessities were also missing and terraforming was the way to gank. People put literal holes into the ground from which you couldn’t escape and there was no /stuck feature. Chat worked only in the very same region you were in, it couldn’t cross region boundaries. MOBs were pretty much non-existent. Building was improbable, you could leave props in mid-air. Items were non-descriptiive, uninteresing and often had an undecipherable usage. Grinding mats was pretty much the only thing to do and it was a terrible time sink. Really, there was not much going on AT ALL. I don’t know how the game is now, after 5+ years of avoiding it. So, who knows? It might have turned into the best game ever in the meantime………

Syco_at_Twitch
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Syco_at_Twitch

CastagereShaikura amen

CastagereShaikura
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CastagereShaikura

If you going after a monthly sub.you better be an amazing game. To many games to chose from now.

blackcat7k
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blackcat7k

Buy to Play is the new Free to Play.

karmamule
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karmamule

Archebius I played it a few years ago for about 1 month. Still was VERY rough at that point. The main feature set anticipated a lot of games that have cropped up recently, but dev went too slowly for it to keep up and it got lost in the crowd.  Just way too many other things for me to play to get to this.

karmamule
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karmamule

Armsbend Paging Pathfinder Online, paging Pathfinder Online…

JeepEscape
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JeepEscape

This game had a lot of potential, but the bugs, lag, rollbacks,  incredible slow development cycle, along with a reason to stay in the game once you built a place to live made it pretty much DOA.  LOTS of potential.