There are eight live SWGemu projects right now

    
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SWG

The Daily Dot has a long piece out this week on its Kernel subsection all about Star Wars Galaxies and its emulator underground.

Author Dennis Scimeca chronicles the life of SWG and the NGE, chats with Raph Koster, and tracks some of the designers working on the core SWGemu project. But will it ever be finished?

“After 11 years’ worth of work, [Project Lead Victor] Popovici still isn’t comfortable giving an estimate as to when the project will be finished. Once upon a time, he thought the emulator would be done by 2009, but that was actually when he realized he needed to start the server code all over again. There’s still an entire space expansion called Jump to Lightspeed that needs to be added.”

Fortunately, there are eight other servers. “Those eight other servers are the future,” QA Leader Doug Rush says. “They are already making their changes they want to make, the way they play the game. They’re welcome to do it and have it run stable on our code. The life cycle of this has pretty much been made endless, as long as people are interested in playing.”

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GODMODE
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GODMODE

Damonvile An Overabundance of Cats MorpayneRADIO I played this alpha class as intended. People keep forgetting that you can be attacked by anyone on the opposite faction once your lightsaber is exposed. Coupled with frequent bounty hunter missions, you could have groups of 20 going out on manhunts to find you. SOE didn’t know what they were doing though, since it was bugged to get the Jedi Master box due the needed apprentice exp while not being able to train other Jedi. They were supposed to have a blue glowie system for those killed in combat but probably never even finished it..

whatiasdf
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whatiasdf

c71clark I had no idea. I’m glad I didn’t send them any money lol.

c71clark
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c71clark

Divergence Online looks to be the next potential successor to SWG now that the Repopulation is mothballed.

whatiasdf
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whatiasdf

The SWG Emu will never go “live”. 10 years and still 300 millions
parsecs from finishing it. “IF” it ever does get finished and goes live,
most of us will be 90 years old or dead. Great idea, terrible planning
and execution. FYI – I just logged out of the Basilisk server half an
hour ago. Well populated server filled with some of the most ignorant,
selfish, shitty attitudes you will ever meet. SWGEmu is loaded with
complete losers. For every good person you find, you will encounter 30
shit bags. Any comment you make in the general chat channel that doesn’t
go along with whatever is being talked about is met with “TROLL”.
Apparently, if you say anything at all in the game, you’re a troll.

This
piece of shit will never be live, and I am happy about that. The
asshats playing don’t deserve a game, they deserve to be dragged into
the street and have the shit beat out of them. Don’t take my word for
it. Go see for yourself. SWGEmu is full of some of the most useless
people you will ever see in your life. 10 toons and you can play 2 at a
time. people with hacked weapons stealing kills at the last second, devs
that don’t give a damn about helping people with problems, it goes on and on. Duping rare items, and some of the nastiest chat you will ever read. SWG is the worst emulator project in history. They don’t deserve to go live. Ever.

10 years and still nowhere near Beta ROFL!

whatiasdf
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whatiasdf

The SWG Emu will never go “live”. 10 years and still 300 millions parsecs from finishing it. “IF” it ever does get finished and goes live, most of us will be 90 years old or dead. Great idea, terrible planning and execution. 10 years and still nowhere near Beta ROFL!

Kediemyr
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Kediemyr

Jack Pipsam awekening is nge

distaste
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distaste

Zycor One thing I noticed is that the people often challenging the devs on mechanics have zero proof and it often contradicts what little documentation there is. I clearly remember swapping flamethrowers to stack fire dots on krayts, but I can’t find any documentation that supports it. It’s really hard to determine what is fact and what’s just something we either misremembered or was actually misinformation spread by rumor back in the day. In my experience if if you can prove that something was different the SWGemu devs will change it. However just saying it was different with no proof is going to get you nowhere.

As for it not being open source, I can go download the source on it right now. That doesn’t mean that there is no review process for patching though. Given the tight legal tightrope the project has to walk and their dedication to making it accurate, they have to review all the patches people create. A project this size needs some structure. The reason that there are 8 different projects is simple, people don’t want to play by others rules. They don’t want to spend months grinding jedi like it actually was. Or spend hours farming tapes like you had to back in the day. Some of the servers make good QOL changes but they simply aren’t accurate to what pre-cu was and that that is counter to what SWGemu is trying to do. The time for changes is after 1.0. 

Then there is also the question of whether you include the “bugs” or not. Remember killing a dizzy/KD NPC and the spawn would double? That allowed for insanely quick leveling and farming. Do you include the droid group bug? This allowed anyone to create a 20 person group to take higher level missions.Do we include the multislicing that allowed insane weapons? Do we include the PSGs with lightsaber resists? Some of these DRASTICALLY impacted the original game both positively and negatively.

GODMODE
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GODMODE

vicariousfan MorpayneRADIO they fked up the game pretty bad, that’s why there was low pop in the first place. at the end of pre-cu, there was at least 500k subs which was probably cut to less than a third after they released the ‘combat upgrade’. i know i cancelled my sub right after along with a ton of other people.

vicariousfan
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vicariousfan

MorpayneRADIO well no its not.  At most there are maybe around 10k people spread across all these servers.  That wouldn’t be enough to pay for the license, the servers, and all the employees needed to run the game. 

If the demand was there SWG would have never been so low in subs in the first place.

vicariousfan
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vicariousfan

Jack Pipsam MorpayneRADIO yeah.. sort  of,  Smedley said they didn’t want the licsene anymore and didn’t even fight to keep it.  They probably could have kept SWG running if they wanted to pay more but decided not to.