The Repopulation temporarily suspends development

The unfortunate saga of The Repopulation continues this week, as Above & Beyond Technologies announced that it was pulling the plug on the alpha servers — at least for the time being.

“It is with heavy hearts that we announce today that development The Repopulation has been temporarily suspended and alpha servers are expected to go offline on Wednesday, December 23rd,” the game’s lead developer posted. “As most of you are already aware, Idea Fabrik (the creators of Hero Engine) has been going through some turmoil over the past month which has caused us to temporarily suspend sales of the game. Servers have remained online, but their ongoing costs are preventing us from keeping them online indefinitely. As a result, The Repopulation’s alpha servers will be going offline on Wednesday until this situation is resolved.”

Above & Beyond said that this did not signal the end of the game but admitted that it might be a while before everything gets sorted out. The idea is to save money by shutting the servers down while Hero Engine hopefully gets fixed, then bringing The Repopulation back online once that happens.

The studio said that it won’t be sitting around in the meantime: “We’ll continue to explore our options. Talking to third parties and looking for a solution. We are also exploring contingency plans and ways to help make up for this to our community.”

Source: Official forums, Hero Engine forums. Thanks to Edge_Case, Kinya, Byron, Kieran, and Kharnis
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jonny_sage
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jonny_sage

Arcane13 jonny_sage where? If it doesnt cost them anything to run the servers, then why shut them down? the article says “ongoing costs” If players are willing to pay those costs, I dont see why they cant keep the servers up.

dragonherderx
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dragonherderx

HordeQ It’s fine so long as they don’t use hero cloud stuff.

dragonherderx
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dragonherderx

Arcane13 nshelton Well considering their own moves over the years and the fact they are relegated to making mobile games I’d say that yes the creators of the engine themselves are not too bright. They had primarily text based games and a few graphical games, and muds. Nothing to write home about. The Hero’s Journey game had been in development since the 90’s and the engine for quite awhile. They mismanaged the engine took a long time to develop it then flat out abandoned it by laying everyone involved in it off before selling it to Idea Fabrik.

They have 14 “games” that are either out or in development/coming soon/featured. Not many people use the engine. SWTOR Modified the hell out of an alpha/beta versions and bethesda never really used it beyond prototyping. The creators of the engine at this point are the people that maintain it and add to it IE Idea Fabrik and have been since it’s been in their hands. The original creators while having a love for games and trying their damndest don’t really do much these days.

Anyone using Hero Cloud service is in danger with what is going on at the moment and that’s super sad.

Arcane13
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Arcane13

nshelton The creators of the engine are simutronics and the engine was sold to Idea Fabrik AFTER it was Licensed to Bethesda and Bioware in 2007.  Likewise Simutronics has been making online games for over 30 years and the engine was originally developed for Hero’s Journey.  I played simutronics games since the 80’s and have seen them make great things and really dumb assed things.  Hero Engine was not among these bad decisions.  Please check your information before making statement of “the creators of the engine”.

Arcane13
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Arcane13

jonny_sage there is no outright cost to Repop.  They pay 30% of all revenue as costs.  Anything they bring in and nothing more. If they bring in funding after the point of alpha release this is then taken as operating costs.  If it is one time purchase of software but no subscriptions they don’t keep getting charged monthly they only pay for the 30% of the software sales and nothing more. Refer to my more detailed post above.

Arcane13
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Arcane13

Repop has shut down my access to the steam community page because i answered honestly to a person who said they wanna know what is going on.

http://steamcommunity.com/app/322300/discussions/0/485624149150098736/#p2 you will see here the original question and line of statements and lies from JC.  If repop was telling the truth why not respond instead of banning to cover it up?

Below you will see what I rote word for word and unaltered:

Ok so I am sure repopulation will try to remove this but here it goes.  I was a developer that had signed up early on with hero engine much like these repop guys.  Back then there were quite a handful of us and the way it worked was we got the engine and the tools and the hosting of the dev servers and when it was time to release for alpha or beta or full release all our stuff would be hosted by IF.  The cost for this was 30% of all revenue.  Which really is not bad given the cost of buying servers, managing servers, adding new servers as stuff grows etc.  The general management of which would usually cost a company about that much in overhead if not more to run and maintain and because it was a percent it scales based on your player base.  If your players decrease your costs decrease and they can adjust the number of servers for you based on that.  If you player base goes up then your costs go up and they add more servers.  Labor intensive, finance intensive and time intensive services.  In most cases should you player base dip for any reason you are still locked into the investment cost of those servers. Should your population increase you have to rush to get more servers and hope the player base stays where it is at by the time you finish spending the money.
Now this being said I jumped ship from hero engine. Not because it was a bad engine but rather because of issues with a single person at IF who acted as community manager and made life a living hell for the devs. This man is no longer employed after the recent assignment of the new Chief Operations Officer.  Since this officer has taken over the programmers of hero engine have been working mostly WITHOUT pay.  Why? because they believe in the engine and believe in what it could have been the entire time was someone not preventing them from doing thier jobs.  In addition Hero Engine is now beign supported by oracle with funding and even systems integration as well as being approached by other companies. The new Officer has made great strides and is even herself working without pay to try and make the engine better and viable again despite it’s tarnished reputation which ultimately all leads back to that one man.
Now why is IF having trouble.  No it is not solely because of repop.  Yes repop hasn’t paid it’s bills. Every dev using Hero Engine knows this.  Likewise several Devs have offered assistance to Repop and even helped them code their systems on promise of pay and also because they believe that if a game gets released indie with HE it will only fuel the fire and lead the way.  Why repop hasn’t paid the way.  Unknown.  I have heard rumors some of which say Repop is hoping that IFS will collapse and they can convince their parent company IF in London to sell them the source codes or even give it to them for free. Whether or not this is true I do not know.  What I do know is that IFS and IF have given a disproportionate amount of help on repop compared to any of us Devs.  This included the creation of several of their systems for their game and custom work that none of us other Devs had access to.
So far IF and IFS has been proper enough not too call out Repop in their press releases and say flat out they haven’t paid their bills. So I am doing it for them.  Repop didn’t pay the royalties and all that funding put the clamp on Hero Engine and IF and IFS causing them to look elsewhere for funding to stay active.  IF has shut down no Devs development servers regardless of their issues. They have continued providing support to all the Devs and they have continue working to make new releases to the engine. This includes continued support to Repop during their months of refusal to pay royalties.  They continued helping Repop and kept the servers active gameplay and development.  Now only development servers are active I hear. But even these are still active despite not paying for the services or following the HE ToS.
So if you wanna see Repop come back or if you wanna see IF kick it into gear tell your Repop  people that you as fans and supporters who kick started want the game back and want them to pay their bills.  If Repop says they paid then I challenge them to release the finance records and prove once and for all that they have paid cause every HE Indie Dev is hurting because of them.

and here is a picture of them banning me for showing this:

arsaidh
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arsaidh
HordeQ
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HordeQ

If you see HeroEngine mentioned on a game, don’t bother to support it. Seriously.

HordeQ
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HordeQ

jeremy2020 Damonvile rottenrotny Like using a different version would have helped. Polished shit is still shit.

HordeQ
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HordeQ

MikedotFoster Telos_ Except for the fact that HeroEngine has and always will be shit. It would actually save time in the long run.