Guild Wars 2 shares the simple details of gliding in central Tyria

    
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big air

Here’s what will be necessary to start gliding in central Tyria once it’s unlocked in Guild Wars 2: unlocking the start of the Mastery gliding line. That’s it. Yes, it’s no more complicated than gliding anywhere else. The biggest restriction that players will encounter is that a few areas have been designated as no-fly zones, chiefly to avoid people bypassing jumping puzzles unfairly. Other than that, glide away.

Instances and the like will still be off-limits for gliding, as the areas were not designed to be seen from the air. Similarly, it’s quite possible that players will be able to get to places that were not meant for gliding in the old world, but the maps haven’t been redesigned in any way with updrafts and the like. It really will just be gliding in the bulk of Tyria, just as advertised. (You may want to check out our most recent installment of Flameseeker Chronicles on this exact feature, among others.)

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Enikuo
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Enikuo

Quincha I’ll be on the ground, running around like a peasant, waiting for a sale on HoT. Good thing that I’ve spent several years learning to resist similar walking ads for BLTC weaponry.

squidgod2000
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squidgod2000

Tina Lauro
Yeah, I was expecting a new mastery grind or needing 250 each of a bunch of random, uncommon trash drops.

Siphaed
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Siphaed

Bannex19 
“No gameplay attached”.     That gives sustainable disbelief that you’ve ever completed the Mouth of Mordremoth meta fight, the HoT story arch, or the first raid wings.   And those are just the simple ones I can think of off the top of my head.

Siphaed
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Siphaed

Craywulf 
The no-fly-zones makes sense, though (and the blog post said it is just for the ends of them).   Can you imagine players just gliding directly to a chest to farm the loot?  Gold farmers’ wet dream! [Okay, besides just hacking the server to go under the map to loot it anyways.]

Xephyr
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Xephyr

Bannex19 No gameplay attached? Have you even SEEN the wyvern patriarch??? It’s one of the best designed world boss fights I’ve ever played in an MMO, and it very much involves gliding.

Karl_Hungus
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Karl_Hungus

Bannex19 
Playable Kodan would get me back.

Karl_Hungus
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Karl_Hungus
Roke
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Roke

There is plenty of game play involved… For an example check out the meta event in Dragons Stand.

Craywulf
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Craywulf

As much as I’m looking forward to this, I have rather low expectations considering the original maps are not vertically designed. It’s going be a totally different experience. I suspect some areas will be more unappealing than we would guess. I am a little disappointed there be no-fly-zones for jumping puzzles, but I completely understand it. I would love for them to add drafts that could provide challenging flight to the jumping puzzles.

Bannex19
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Bannex19

I’m saying in expacs in general