After a solid year’s worth of updates and the first pass of planetary landing mechanics, Elite: Dangerous has hit a grand total of 1.4 million copies sold. Average play time for a given copy is apparently sitting at 60 hours, which comes out to 84 million hours across the many copies of the game in circulation. That’s a lot of danger.
The game’s availability for three different platforms (Mac, PC, and Xbox One) doubtlessly helps its overall sales, of course, as does the addition of Horizons to the game. It might not be your personal favorite space game, but it’s pretty decidedly a success at this point.