Blade & Soul is live; here’s the launch roundup, gallery, and trailer

NCsoft’s Blade & Soul formally launches in the west today, having spent the last few days in headstart. To celebrate how far it’s come in the last year since announcing its intent to launch on our shores, we’ve rounded up all of our best coverage of the game and plopped the launch gallery and trailer below too. Enjoy!

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Lord Zorvan
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Lord Zorvan

Sorry, I can’t be arsed to even try the game. All of the videos and screenshots show is they slapped a “new” combat mechanic and some post-processing into the same generic Korean slop that’s been dribbled out for the last decade+.

Matso
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Matso

Veldan Matso Ty Veldan.  I asume all the servers with no DE or FR are the english EU ones.

Sorenthaz
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Sorenthaz

Tizmah1 Sorenthaz AnthonyPassmore Supposedly endgame is solid to make up for it.  PvP being almost like a fighting game with the combos/blocks/etc, and PvE being skill-intensive as you pretty much need to master your skills/combos/etc. in order to take down bosses and the like.

Veldan
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Veldan

Necro Mage

Veldan
Guest
Veldan

Necro Mage Yeah, the queues are getting insane, I’m pretty sure my Windrest queue right now is bigger than even my ArcheAge Kyprosa queue ever was during launch week o.O

GoJammit
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GoJammit

karmamule GoJammit Motodew Mitzruti I thought there should be something like that, but I didn’t see it. that would have been great.

karmamule
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karmamule

GoJammit Motodew Mitzruti For future reference: there is an option to save your character design so you can have it available for future use or as a starting point for a similar look.

Veldan
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Veldan

Matso

Tizmah1
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Tizmah1

Sorenthaz AnthonyPassmore Yup the game so far has been, go to new area, kill every type of mob and go in the caves in the area.  Done.  Move on to the new environment.  Combat is great.  World and Quest design blows.

Necro Mage
Guest
Necro Mage

All of the servers seem to have Queues.
Gonna pass on this for a few days until that gets cleared up.